Friday, June 02, 2023

Proposal: The Game Plays Itself

enacted 6-5 by chiiika.

Adminned at 04 Jun 2023 10:22:38 UTC

Add a new subrule to the rule Tier 2: Post Singularity Consciousness, called Triggers:

Each Mindjacker has a publicly tracked Trigger, which is a text string (defaulting to blank) which must either be blank or take the following format: “If X then Y”, where:
* X is the phrase “any Mindjacker”, the word “does”, and the name (or an indicative description) of a dynastic action; and
* Y is the name of an dynastic action that the author can carry out in the circumstance envisaged in the X of that Trigger.

If at any point the ‘if’ clause of a Mindjacker’s Trigger occurs then the ‘then’ clause of that Trigger also immediately occurs; the Mindjacker who carried out the action that triggered the Trigger should update gamestate tracking accordingly, if necessary. The “if” clause of a trigger may be activated by the “then” clause of another Trigger taking place. Whenever a Trigger is activated in this way, it is set to blank once its effects have been enacted. If ever a Trigger is activated but its effects cannot otherwise legally be applied, it has no effect and is set to blank, but the “then” effect is not considered to have occurred.

A Mindjacker may create, edit or remove their Trigger as a daily action.

Add a new subrule to the rule Tier 3: Psychic Dreamscape, called Broader Triggers:

The “If” clause in a Mindjacker’s Trigger must, instead of the phrase “any Mindjacker”, refer to a specific individual Mindjacker. Triggers may have a single optional “or” clause at the end, which acts as a second, separate “then”.

Add the following to the rule Tier 2: Post Singularity Consciousness:

The Ascension Criteria for Tier 2 is: the Mindjacker who is Ascending must not be the only Mindjacker with the highest Level in the game.

Comments

Bucky:

02-06-2023 14:45:05 UTC

That tier 2 Ascension Criterion (grammar check!) means the upper levels of the game will freeze pretty hard if the population drops.

Josh: he/they

02-06-2023 15:09:08 UTC

I am a linguistic descriptivist.

The tier 2 restriction will presumably be further overwritten by later criteria, but I’m okay with a semi-elastic-band restriction preventing a single mindhacker from charging ahead solo.

Benbot: he/him

02-06-2023 15:35:48 UTC

for

JonathanDark: he/him

02-06-2023 16:12:39 UTC

for

Trapdoorspyder: he/him

02-06-2023 16:29:23 UTC

for

pokes:

02-06-2023 16:45:36 UTC

against I imagine this would cause a nightmare of debates about what actually happened when, especially if the triggerer only “should” update the gamestate tracking.

Bucky:

02-06-2023 16:55:11 UTC

against  against  against

JonathanDark: he/him

02-06-2023 16:55:41 UTC

Now that is vehement.

lemon: she/her

02-06-2023 17:01:37 UTC

i’m inclined to vote for, this seems interesting! (and my only complaint would be that it isn’t very compatible with my proposal of Cyphers, but that seems to be failing anyway).
but Bucky, why so vehemently against? i could be persuaded, if there’s a reason other than the Tier 2 ascension criterion.

summai:

02-06-2023 18:33:52 UTC

for

Chiiika: she/her

02-06-2023 18:57:55 UTC

against ccing pokes

Kevan: City he/him

02-06-2023 19:15:25 UTC

against The if/then stuff is intriguing, but seems big enough to be worth exploring in its own dynasty, rather than adding further load to one that’s already got a major rules concept going on.

Trapdoorspyder: he/him

02-06-2023 21:22:56 UTC

CoV against I think that I have been swayed by the valid concerns against this mechanic

Bucky:

03-06-2023 02:56:19 UTC

The ascension criterion would only merit one against. The triggers will cause a mess big enough to draw the other two.

I also noticed that the optional “or” clause acts like an “and” clause in practice, as it’s defined such that the “if” condition triggers both “thens”.

Raven1207: he/they

03-06-2023 02:59:21 UTC

for

Josh: he/they

03-06-2023 09:01:50 UTC

The triggers do have some messes but mess is fun, sometimes; it’s a chunky mechanic that will drive fun dynastic play and that’s my primary concern.

Kevan: City he/him

03-06-2023 09:44:47 UTC

Assuming the “should” issue gets patched to remove the option to just ignore the mechanic completely, I think it’s as likely to get in the way of other dynastic play as to complement it - particularly if someone (and there is always one) immediately goes down the can-I-break-this “if any player takes any action while Goldbach’s conjecture is true, then change my trigger to that player’s bank account number” paradox/chaos route.

Josh: he/they

03-06-2023 10:16:00 UTC

I feel like ‘If ever a Trigger is activated but its effects cannot otherwise legally be applied, it has no effect and is set to blank, but the “then” effect is not considered to have occurred’ covers a lot of the malign usage.

Chiiika: she/her

04-06-2023 08:40:26 UTC

temp count 6-5