Proposal: a place to wander in
reached quorum 5-0 enacted by card
Adminned at 16 Aug 2018 00:03:40 UTC
Repeal Supertask and for any Mortal which has used that rule, quarter their EP and Karma.
If “The Same Amount of Time” has not passed, don’t do the rest of this proposal.
Create a new rule titled “Places” with the text
A Court may contain 0 or more places. A place is a specific location within a given court. A mortal tracks what place they are in, if any, by having the name of the place in parenthesis in the Court column of the GNDT after the Mortal’s court. A Mortal that is not in a place may omit the parenthesis in the GNDT. A Mortal’s place defaults to not being in a place.
A place has a name which is unique to all other places in the ruleset, an enter effect that happens when a mortal enters the place, a leave effect that happens when a mortal leaves the place and a list of items which are tracked in a comma delineated list enclosed in curly braces. An effect which changes a mortal’s stats only affects the mortal entering or leaving. A place is written as “name: enter effect: leave effect {item list}”, and the item list and curly braces can be omitted if no items are in that particular place.
A list of places are in the following list, where each subrule is the name of the court which that place exists.
===Artic===
Iceburg: decrease EP by 1: change your binding to Artic===Island===
Beach: increase your Time by 10: decrease your Age by 5===Jungle===
Canopy: decrease EP by 2: gain 5 HP===Mountain===
Trail: decrease EP by 2 and increase Time by 2: gain 10 HP===River===
Bank: increase your Time by 5: gain 2 EP
Create a new rule titled “Items”
The following is a list of items and their descriptions
* Dead Body—a Mortal’s body takes a long time to decay even if they’re currently unoccupied.
In “Time Reaper” before the bullet “Reincarnate each dead Mortal.” add the following bullet
* For each Mortal that is dead, add a Dead Body to the Place they occupy, if they are in a place, and then set their place to default.
Add to Actions
;Move:leave the place you are currently in or if you are not in a place, enter a place that is within your court.
I feel like I’ve been tiptoeing around the supertask rule recently and it really hasn’t added all the much to the ruleset. I’m sure we can have a more flavorful and fun game without it or even bring back a reduced power version of it.
Next proposal by me, assuming this passes, will be one to start the first reaping. I’m not too certain how these particular place effects will play out but we can experiment with them later
derrick: he/him
this looks good!