Friday, December 16, 2022

Proposal: A Rush and a Push

Timed out 2 votes to 3 with 2 unresolved DEFs. Failed by Kevan.

Adminned at 18 Dec 2022 10:49:48 UTC

To “Advantages and Disadvantages”, add:-

An Explorer’s Initiative is equal to:-

* 4 if they are Fast and not Weak
* 3 if they are Strong and not Slow
* 2 if they are Fast and Weak
* 1 if they are Strong and Slow
* -1 if they are Weak but not Fast or Slow
* -2 if they are Slow but not Strong
* 0 in all other cases

Replace “In cases where actions and effects cannot occur simultaneously” with:-

If the Actions of multiple Explorers with different Initiatives would occur simultaneously and cannot do so, they instead occur in decreasing order of those Initiatives. In other cases where actions and effects cannot occur simultaneously

Breaking ties with a die roll isn’t too interesting, so a suggestion to have the two physical (dis)advantage factors largely resolve it, when multiple players try to do the same thing at the same time. Being Fast or Strong puts you ahead of the pack, with Fast having the edge, while being merely Weak or Slow puts you behind it.

Comments

SingularByte: he/him

16-12-2022 10:08:35 UTC

You might want to handle cases where you have more than one initiative score (for example, a poison dart can give you initiative -1 and -2).

Also, the final chunk of rules seems to be missing half a sentence. I’m guessing that part is meant to deal with cases where you have tied initiative with someone?

SingularByte: he/him

16-12-2022 10:12:11 UTC

Wait, ignore the second point I made. I just got what it’s doing now.

Kevan: City he/him

16-12-2022 10:15:11 UTC

Good point about Poison. I think adding “or Slow” is enough to address it.

SingularByte: he/him

16-12-2022 15:52:56 UTC

imperial  I like the idea of this, but I’d be worried about making those stats too powerful too quickly. I suspect if this passes, virtually everyone will choose Fast.

Josh: he/they

16-12-2022 17:28:39 UTC

It does feel very permanent, in a way that worries me. It also feeds into my Brevan paranoia, given that Brendan is already Fast.

If there was a Wise buff in the pipeline then I’d consider shifting toward the green but a slightly conservative imperial for now

Raven1207: he/they

16-12-2022 19:04:32 UTC

for

quirck: he/him

16-12-2022 19:30:16 UTC

against

Bucky:

16-12-2022 23:17:17 UTC

imperial

Josh: he/they

17-12-2022 09:36:43 UTC

Coming off the fence against

Habanero:

17-12-2022 19:26:18 UTC

against Makes fast too OP, though I like the idea