Saturday, June 23, 2007

A second attempt at Waste Alchemy Daemons

Create a sub rule in Daemons called Waste Alchemy Daemon with this text to follow it:

  Summoning cost: 2 souls

  When a corporation controls a Waste Alchemy Daemon any excess resources from each area of production (Factories, offices, souls, etc) is added together, excluding Cash. The sum of this calculation is rounded down to the nearest integer and the sum is converted into cash production for the corporation. Example: Excess factory production is .6 and excess Office production is .5. The sum is 1.1 and the corporation gains $1M.

  Any time in which time advances and there is no excess production at all or there is no excess production that is not converted into cash, the Corporation in control of this daemon loses 1 Soul in addition to any other costs for controlling a Daemon as stated in the rules.

Comments

Brendan: he/him

23-06-2007 08:55:38 UTC

Better, but I’ve just realized that this doesn’t really define “excess resources.”  If I allocate 8 Production to Factories, thus producing (sqrt(8) = 2.828~ = 2), is my excess (8 - 4 = 4) or (sqrt(8) - sqrt(4) = .82)?  against

Kevan: he/him

23-06-2007 09:04:46 UTC

This wasn’t in the “proposal” category, so isn’t a proposal.

Under paragraph three of Rule 1.7 (Gamestate Tracking), you should delete it and try again, rather than changing its category.

Brendan: he/him

23-06-2007 09:12:57 UTC

Oh, and if you wait until “Research & Daevelopment” passes, you can probably make some money off of this.

ChronosPhaenon:

23-06-2007 10:27:32 UTC

against Not a proposal. And also, doesn’t comply with new Daemon terminology

Bucky:

23-06-2007 17:27:32 UTC

Define “excess”.  There is an alternate, abusive reading of this rule.  If I have 3 factories/9 production and allocate 4 to souls, 4 to Offices and 16 to Factories, I have 15 excess production so I gain $15M.

Chivalrybean:

23-06-2007 23:05:57 UTC

ah, yes. I see how it is unclear. I will repost correctly. Thanks for the tips.