Friday, August 09, 2024

Proposal: A Simpler Creature

Timed out, 3-0. Enacted by JonathanDark.

Adminned at 12 Aug 2024 02:30:45 UTC

Replace the entire text of the rule “Blackwater Beast” with the following:

There exists a Blackwater Beast that has the following publicly-tracked variables: Next Movement which contains a date and time (defaulting to the current date and time plus 48 hours), Last Known Location which is either empty or a Cell (defaulting to empty), and Failed Bellows which is a number defaulting to 0. The Blackwater Beast is also known as Beast and the two terms are synonymous.

If the current time is after the Beast’s Next Movement, any Fishing Contestant or the Elder Judge may perform the Moving the Beast action, and it is the only dynastic action which Fishing Contestants may take other than Sight Disturbances.

For the purposes of this rule, a Cell adjacent to the Beast’s Last Known Location is one that is a single horizontal, vertical, or diagonal step away.

Moving the Beast is an atomic action with the following steps:
* Set the Beast’s Last Known Location to a random non-Shore Cell if it is empty.
* Roll a DICE2. On a result of 1, the Beast Bellows.
* If the Beast does not Bellow, add 1 to the Beast’s Failed Bellows and remove it from being publicly tracked on The Sea Chart if it is currently publicly tracked there.
* If the Beast Bellows:
** Do this a number of times equal to the Beast’s Failed Bellows: Randomly select a Cell from the non-Shore Cells that are adjacent to the Beast’s Last Known Location, then set the Beast’s Last Known Location to the result of that roll.
** Set the Beast’s Failed Bellows to 0.
** Publicly track the Beast’s Last Known Location on The Sea Chart.
** Each Fishing Contestant that is on or adjacent to the Beast’s Last Known Location, except for Fishing Contestants in a Shore Cell, is Affected by the Beast’s Bellow for this instance of this atomic action. Add 2 to the Madness of each Affected Fishing Contestant.
** Make a Story Post on the blog that the Beast Bellowed using any flavor text of the author’s choosing in the title, and a body that contains a list of Fishing Contestants that are Affected by the Beast’s Bellow
* Set the Beast’s Next Movement to the current date and time plus 48 hours, rounded down to the nearest hour, then roll DICE24 and add the result of this roll in hours to the Next Movement.

 

A simpler version of my previous Proposal. Thanks to Lukas for suggesting the algorithm.

Comments

Lukas:

09-08-2024 17:41:05 UTC

Looks good to me, though orthogonally adjacent is a bit of a nerf from the current Beast which includes diagonals. Not sure which is better.

Also I’d be curious to hear from Darknight whether he likes having a regular interaction with the game like Moving the Beast, or if this is more of a burden.

JonathanDark: he/him

09-08-2024 17:46:58 UTC

I’m happy to change it to include diagonally-adjacent Cells. The nerf wasn’t intentional. It was just me being consistent with movement always being orthogonal for everything else so far.

Lukas:

11-08-2024 00:02:10 UTC

for

Darknight: he/him

11-08-2024 00:31:52 UTC

for