Sunday, August 18, 2024

Proposal: Achievements

Timed out, 1-2. Failed by JonathanDark.

Adminned at 20 Aug 2024 06:28:57 UTC

Create a new rule called “Achievements” with the following text:

The subrule “List of Achievements” is a list of names of Achievements, the value in Trophies that each Achievement is worth, and the requirements for satisfying that Achievement. There is a publicly tracked list that details, for each Achievement, which Fishing Contestant(s) (if any) currently meet the requirements for that Achievement. When counting the number of Trophies that a Fishing Contestant has for the purposes of any other rule, add the value of each Achievement whose requirements that Fishing Contestant satisfies to that total. The publicly tracked number of Trophies that each Fishing Contestant has does not include the value of their Achievements.

Create a subrule of “The Sea Chart” called “Claiming Cells” with the following text:

When a Fishing Contestant moves as part of a Fishing Action, they may Claim a number of orthogonally connected cells equal to their Speed. These Claimed cells must include the two cells that the Fishing Contestant occupied before and after their move, and cannot include any cells that are occupied by other Fishing Contestants. For each cell, the name of the Fishing Contestant that most recently Claimed it is publicly tracked by a clear indication on the Sea Chart (such as by marking the cell with an unambiguous abbreviation of their name, or by using a background color uniquely associated with that Fishing Contestant).

Create a subrule of “Achievements” called “List of Achievements” with the following text:

* Navigator (2 Trophies): Have the most Claimed cells on the Sea Chart.

Comments

Darknight: he/him

18-08-2024 15:44:27 UTC

imperial

JonathanDark: he/him

18-08-2024 23:48:24 UTC

I prefer just having the current arithmetical increasing trophy win mechanic, as it enables first mover / last mover strategies. This proposal feels like a bypass to that and makes it less impactful.

against

Lukas:

19-08-2024 00:46:58 UTC

Fair enough. I see this proposal as adding more strategy to the day-to-day gameplay decisions, and trying to reduce the chance that the optimum play is to wait around (e.g. if you’ve won the Level 4 trophies, then maybe you’re best off storing up a bunch of energy during Level 5 while you wait for Level 6).

Darknight: he/him

19-08-2024 14:27:48 UTC

against cov