Thursday, November 10, 2011

Acknowledgments

I am happy to see that my plans for the metadynasty matured more or less like I expected. In fact, they probably went too well. By creating rules that allowed people to propose faster and with less fear of getting stuck with bad proposals, a lot of Core Rules have been clarified and cleaned up. Given the moderate success of this experiment I would like to make two suggestions:

First, to coppro: It would be great if on your dynasty you came up with some title or benefit for players that worked hard on improving the Core Rules (not me, I didn’t do anything, just misled everyone else into working hard). The game is a lot clearer and has a much lower barrier-to-entry thanks to these guys.

Second, to everyone: I believe that more flexible rules in regards to legislative action are positive. We should strive to create rules that improve the quality of play. In this regard I would recommend completely removing Daily and Weekly actions and adding more flexibility to rules that cannot get rid of timing restrictions. We are a creative bunch and I am sure we can come up with alternatives.

Comments

ais523:

10-11-2011 22:31:25 UTC

Arguably, the fact that metas tend to encourage core rules improvements means that people save core rules bugs up for metas so that they can fix them for SP-equivalent. (And it’s not like you can use core rules bugs the rest of the time without people shouting at you.)

I don’t think the “less fear of getting stuck with bad proposals” thing is valid, though. S/King to clear slots was a reasonably bad strategy last dynasty, because SP were so important/valuable. (We did it right at the end in order to get a proposal enacted, but only from the back of the queue.)

arthexis: he/him

10-11-2011 22:34:50 UTC

Oh yes, it was a bad strategy :)