Proposal: Action!
Reached quorum 11 votes to 0. Enacted by Kevan.
Adminned at 04 Jul 2011 09:48:43 UTC
Add a new Dynastic Rule to the Ruleset. Call it “Turns” and give it the following text:
A Turn Boundary is a time that is the start of a week, noon on a Thursday, or at an instantaneous event defined as an Irregular Turn Boundary defined by the Rules or by a proposal. The start of a new dynasty is an Irregular Turn Boundary.
A Turn is the period of time between two consecutive Turn Boundaries. If a non-Irregular Turn Boundary happens during Hiatus, it is ignored as a Turn delimiter.
Add a new subrule to the rule “Turns”. Call it “Turn-based Actions” and give it the following text:
Each Gladiator has a non-negative integer number of Action Points, tracked in the “AP” column of the GNDT. New Gladiators start with 3 AP. Any Gladiator who has not yet done so during the current Turn may set their AP to 3; this action is known as Refreshing.
A Main Action is a type of action. In order to take an action defined as a Main Action, a Gladiator must spend 1 AP. Also, no Gladiator can take more than 3 Main Actions in any 24-hour period. Whenever a Gladiator attempts to take a Main Action, if they are able to Refresh first, they automatically do so.
Finally, an Irregular Turn Boundary occurs when this proposal becomes enacted. Each Gladiator has their AP set to 3.
Defining turn boundaries as a time, not an event. This (hopefully) lets us not worry about turn boundaries not happening after the rule is repealed, since future turn boundaries are still defined during the current turn.
mideg:
Although there is some event that is defined defined, it looks fine.
Of course, I am unsure wether a definition keeps being valid if the rule that defined it is repealed. For example, I couldn’t refer to zombies and claiming they are still defined nowadynasties…
Overall
though.