Proposal: Adjective-based action
Self-killed. Failed by pokes.
Adminned at 14 Dec 2017 11:45:42 UTC
Add a rule called “Traits” with the following:
Each Failed Experiment has three or less traits, which are tracked on the GNDT. These traits are Adjectives, for example: Slimy, Tall, Calm or Strong. A Failed Experiment only has “Infant” as a Trait by default. A Failed Experiment can, once ever, Molt to attempt to set their traits to become up to three new ones, by making a Story post for this purpose with the [Molt] Tag, with it stating the traits that they are trying to acquire. If the Director posts a comment with the string “APPROVED” onto a [Molt] Story post, the Molt is successful and the Failed Experiment’s traits becomes those they have stated in that [Molt] post.
As a weekly action, a Failed Experiment can attempt to perform a Feat, by making a Story Post to this purpose with the [Feat] tag, which details how they use their Traits (along their environment and context, if relevant) to perform a certain accomplishment, along changing a certain amount of values which the GNDT tracks by up to a difference of 5 in total, which must be themed after the story detailed in the Feat story post. For example, rising the HP of a Failed Experiment by 2 and reducing that of another by 3.
Trying out having a different kind of GNDT gameplay which isn’t just our usual numbers and mechanics.
Diabecko:
Interesting concept, but shouldn’t feats have some sort of success requirement ? (dice roll, director’s approval etc. ?)