Tuesday, December 26, 2006

Proposal: Advanced Training

SKed. Again. Clucky

Adminned at 26 Dec 2006 13:35:03 UTC

Add the following rule called “Specialization”

An Olympian may choose to specialize in a certain area by using a special trainer. Trainers are marked in a column of the GNDT called “Trainer”. An Olympian may often change eir trainer, but may not change eir trainer more than two times per week. Trainers, as well as the benefits and requirements for using the trainers, are described below:

*Normal Trainer: Requirements: None. Any Olympian without a trainer has this trainer. Effect: An Olympian using this trainer may occasionally increase eir training points by one.
*Lucky Trainer: An Olympian must have attributes at least 2,2,2,10 and Popularity at least three to begin to use this trainer. Effect: When a Olympian using this trainer makes an attributes role, e rolls a DICE11 instead of a DICE10.
*Powerful Trainer: An Olympian must either have attributes of at least 5,5,5,5 or strength of at least 10 to begin to use this trainer. Effect: When an Olympian uses this trainer, the cost of training strength is cut in half and rounded up. Thus, if e has attributes 9,5,4,3 e must only spend 5 TP to increase eir strength.
*Banned Trainer: An Olympian must have popularity below -5 to begin to use this trainer. . Effect: The first time an Olympian switches to this trainer, e loses 3 popularity. When e attempts to cheat, e rolls a DICE12 instead of a DICE10. Eir popularity cannot raise about -5 while under this trainer. Anything which would raise eir poluarity about five
*Star Trainer: An Olympian must have popularity above 5 to begin to use this trainer. Effect: An Olympian using this trainer may often spend 2N training points to increase eir popularity from N to N+1.

Comments

Bucky:

12-26-2006 04:54:57 UTC

for

Bucky:

12-26-2006 21:27:01 UTC

CoV,  against .  The last part of the Banned Trainer makes no sense.

Clucky:

12-26-2006 21:34:22 UTC

Duh <_<  against . I didn’t even finish my thought XD!