Saturday, January 21, 2006

Adventure: Treasure Dig I

Aye, when I was a Swashbuckler on my previous ship, the captain of that ship promised me forty doubloons once I became Captain of my own ship.

I’ve visited the island where it be located, and I’m quite sure that digging the loot will be no problem, but times have changed. I’m not aware of the actual status of the island, but I’ve traversed it enough to know it like the back o’ my hand. Depending on how’s it changed since I’ve last gone, ye may or may not be up to snuff. But it shan’t be too difficult, as I know that my crew can handle almost anything, shiver me timbers!

Reward: 40 doubloons
Danger: DICE5,

not 5

That is, the Danger could be either

1, 2, 3, 4 or 5.

Two dice checks are required for each adventurer.

(Odds broken down: GPS+Style=2, 71 1/3% success. GPS+Style=3, 87% chance of success.)

Comments

The Lone Amigo:

01-21-2006 01:15:46 UTC

Aye, cap’n, I’ll come with yer.

The Lone Amigo:

01-21-2006 01:16:58 UTC

And I be successful, with a roll of a 3.

Elias IX:

01-21-2006 01:29:08 UTC

Arr, ye’ll ‘ave t’ redo yer dice checks, as I didn’t clarify how this adventure’s Danger rating functions.

Kevan:

01-21-2006 01:39:01 UTC

for Looks like a simple enough day’s work to me, cap’n. I’ll get me spade and start digging, with a DICE1 roll of 1.

Angry Grasshopper:

01-21-2006 01:47:15 UTC

Yar, I’ll be come’n along. I’ll stand watch and make sure none of yer ship’s dogs be making off with the loot.

Angry Grasshopper:

01-21-2006 01:51:32 UTC

Har, me GPS can’t be goin’ lower than 0, so thar it stays.

DICE5=2. You’ll pay, The Lone Amigo, oh yes.

Elias IX:

01-21-2006 02:07:04 UTC

Angry Grasshopper, 2 is only your Danger Rating. You now have a 50% chance of success.

I assume that this is actually really difficult, and not the simple thing that I planned.

Angry Grasshopper:

01-21-2006 02:18:19 UTC

Oh, danger is DICE5. Gotcha.

Elias IX:

01-21-2006 02:19:18 UTC

I say yes to my own Adventure, by the way.

Here is the example. Pay attention!

Danger Rating, DICE5:3
Treasure Dig, DICE3:2

Success!

for

Angry Grasshopper:

01-21-2006 02:20:04 UTC

Ah, still no luck.

Angry Grasshopper:

01-21-2006 02:20:21 UTC

Elias IX:

01-21-2006 02:23:57 UTC

It’s too bad you didn’t set your GPS to 1 before rolling for success, as your GPS + Style would then be two, guaranteeing automatic success.

Angry Grasshopper:

01-21-2006 02:26:50 UTC

Yeah, I noticed that. =P

Kevan:

01-21-2006 10:11:57 UTC

Avast! Beware that style bonuses count for naught now that Motley has replaced it!

Tagone:

01-21-2006 11:12:51 UTC

Even without style bonuses, i’ll come along too cap’n.

Tagone:

01-21-2006 11:18:05 UTC

Darrr, I was injured, with DICE5:5 and DICE5:2.

Purplebeard:

01-21-2006 11:51:42 UTC

Aye, cap’n.

Purplebeard:

01-21-2006 11:57:01 UTC

Arrr, I’m useful! (DICE5:1, DICE1:1)

Rodney:

01-21-2006 16:57:04 UTC

Arr! I be coming too! (DICE5:3 DICE3:1)

Excalabur:

01-21-2006 18:41:58 UTC

I be joining in on this madness

Excalabur:

01-21-2006 18:42:50 UTC

Oh dear.  DICE5:5:4.

I be getting a new parrot soon, that will help, indeed it will.

predisastered:

01-22-2006 17:17:51 UTC

DICE5:4
DICE4:4

Yarr, I lost me right leg diggin’ fer treasure.

Incidentally, how are we keeping track of what sort of injuries a swashbuckler has sustained?