Proposal: Adventurers, assemble!
Reaches quorum/times out, 4-0. Enacted by pokes.
Adminned at 17 Feb 2019 13:02:41 UTC
Add to the beginning of “Hunting”:
Each Adventurer has a numerical Support, tracked in the GNDT under the heading “Sup”, defaulting to 0.
Replace the bulleted list defining a Hunt with:
* Choosing one Monster or other Adventurer in the Wilds; this is the Target.
* Generate a random number between 1 and 10 in the GNDT, specifying the Target in the associated GNDT comment.
* If the Target is a Monster:
** If the generated number, plus the Hunting Adventurer’s Support, is greater than or equal to the Target’s hit points:
*** Remove the Target from the list of monsters in the wilds.
*** For each item in the Target’s type’s spoils list, generate a random number between 1 and 10. If this number is higher than that element’s drop rate, add the item to the Hunting Adventurer’s inventory.
** Set the Hunting Adventurer’s Support to 0.
* If the Target is another Adventurer:
** Add the generated number to that Adventurer’s Support.
Add to the bulleted list defining Respawning:
* Set every Adventurer’s Support to 0.
Trigon: