Proposal: Al In This Together
Reached quorum, 7-1. Enacted by TyGuy6.
Adminned at 08 Feb 2022 18:38:44 UTC
Create a new rule called “Alan” as follows:
Alan is an NPC whose actions are controlled by the CEO. For the purposes of Dynastic Rules, Alan is considered an Employee.
Alan is the only member of a team called Logistics (which is distinct from all other teams) and may not transfer to another team. Any time Alan would receive an increase in Vested Value, that increase is instead applied to the Company Budget.
When Alan moves between departments, a faint buzzing and whirring sound can be heard. This has no effect on the ruleset or gamestate, but it is creepy.
In the rule “Teams”, replace:
The CEO has the sole power to set and/or change an Employee’s Team, with the exception that they are unable to change an Employee’s Team to or from On Strike, except as described in the rule On Strike. An Employee’s Team is publicly tracked.
An Employee who is unhappy in their current Team is encouraged to submit a transfer request to the CEO. Any Employee that does not belong to a Team must be assigned one at the CEO’s earliest convenience.
with:
As a Weekday Action, an Employee may Transfer to another Team by changing their Team to one whose members have a total combined Production equal to or lower than their current team.
Brendan: he/him
We’ve really got to get around to defining “NPC” someday.