Friday, February 07, 2025

Proposal: All Aboard!! and New Building Block

Unpopular, 3-5. Failed by JonathanDark.

Adminned at 08 Feb 2025 16:57:22 UTC

Add a sub rule in rule “Isles of BoardGamia” called “The Networks” with the description:

Space 0 on Spirit Island is considered adjacent to Space 1 on The Island of Kittens for all Dynastic Rules. Space 100 on The Island of Kittens is considered adjacent to Space 101 on Kahuna for all Dynastic Rules. Space 200 on Kahuna is considered adjacent to Space 201 on Forbidden Island for all Dynastic Rules. Space 300 on Forbidden Island is considered adjacent to Space 301 on Hellapagos for all Dynastic Rules.

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And in Rule “Building Blocks”, add a subrule called “Constructive Criticism” with the description:

As a weekly action, the Monarchple may make a Story Post with a list or summary of suggestions for Meeple to use to help guide future proposals in a direction for the dynasty.

And add copy the subrule “Constructive Criticism” and its contents from the “Building Blocks” rule to the Building Blocks wiki page as a rule of the same name.

Comments

ais523: Custodian

07-02-2025 17:31:01 UTC

You posted this in the wrong category, I think – it looks like a proposal, and we don’t have any types of Story Post defined.

If it is meant to be a proposal, you can move it into the correct category using “if a post is less than six hours old and appears to the Monarchple to have been intended as a Proposal, and if its author does not already have two Proposals pending, then the Monarchple may move it into the Proposal category” from Official Posts.

On a separate note, I think you’re allowed to make that sort of Story Post even without ruleset encouragement, although I’m not opposed to a rule formalising it. You might not want to limit it to weekly, in case you want to give suggestions more often.

ais523: Custodian

07-02-2025 17:31:37 UTC

Ah, I see it’s a Proposal now.

Raven1207: he/they

07-02-2025 17:38:34 UTC

I mean fair. I just thought since it would help to at least give a reason to inform non-Discord crew what is going on.

ais523: Custodian

07-02-2025 17:40:47 UTC

I do think it helps – and surprisingly, it’s an idea that I don’t remember having been tried before. It’s something you could do even without rules support, but adding it to the rules makes it more officially a major part of the dynasty, which might be a good reason to do that.

Raven1207: he/they

07-02-2025 17:45:37 UTC

Anyways, as for the networks thing, I just thought it would be something to have it where the islands can be connected and that later on, could have a “toll booth tax” for some to leave an island to come to another.

JonathanDark: he/him

07-02-2025 17:48:25 UTC

@Raven1207: do you intend for “Constructive Criticism” to be a true Building Block, in that it could be used for future dynasties? If so, you should add an instruction to copy it to the wiki page of the same name. Something like this below:


Copy the subrule “Constructive Criticism” and its contents from the “Building Blocks” rule to the Building Blocks wiki page as a rule of the same name.

Raven1207: he/they

07-02-2025 17:56:17 UTC

updated

JonathanDark: he/him

07-02-2025 21:22:45 UTC

for

Habanero:

07-02-2025 22:27:11 UTC

for

SingularByte: he/him

07-02-2025 23:19:29 UTC

Going idle as I’m not wanting to play a dice rolling board game at this point in time. Player count is 10, quorum is 6.

Josh: he/they

07-02-2025 23:42:36 UTC

against on SB’s concern, and also on the new Building Block; I believe very strongly that the Emperor is not an especially privilged position, past the AA and the initial proposals, and forcefully oppose measures to give the role more heft - the Emperor should not have the power to formally direct the game. That power is reserved solely for the players.

Darknight: he/him

08-02-2025 00:40:54 UTC

against

ais523: Custodian

08-02-2025 01:19:18 UTC

for

I think it’s OK for the role of the Emperor to change from dynasty to dynasty, just like the rest of the game does. I think “the Emperor suggests game directions and the players try to implement them” is interesting space to experiment in, and may help to make this dynasty different from others.

It’s worth noting that BlogNomic has had deferential votes for ages, rather than the more usual abstain votes – I think one of the primary reasons for that is to give the Emperor power to shape the dynasty in cases where many of the players are noncommittal.

Sergiu1200:

08-02-2025 05:13:24 UTC

for

Kevan: he/him

08-02-2025 08:49:06 UTC

Don’t we already have a functional Building Block for “Emperor guides future proposals”, in the form of Bounties?

If there’s additional context here of “Emperor has ideas but is not confident about writing proposals”, that sounds more like a rare but Designer/Provocateur-adjacent Imperial Style.

Josh: he/they

08-02-2025 09:25:27 UTC

I think bounties are slightly materially different, in that they slot into a dynamic resource reward framework so have to be consistent with dynastic play in order to function - i.e. they’re a mechanic.

This feels a lot like the lord reclining on their throne directing the peons, which is not what I come to a nomic for.

Kevan: he/him

08-02-2025 10:43:32 UTC

Payouts don’t seem that fundamental to it, the Emperor can make the same basic suggestions under either system. The bigger difference may be Bounties being “a single mechanical or ruleset change” where Criticism is encouraged to be “a list”, which I’d agree feels too reclining-lord, and is more likely to discourage people from having big ideas in other directions, in case they’re voted down by the Emperor for not being one of the things that they asked for.

I guess it might be a good time to be a scheming vizier.

Desertfrog:

08-02-2025 12:36:01 UTC

against As I find separate islands more interesting.

If this had had only the building block part I would have probably deferred to the emperor (i.e. essentially voted for)

Raven1207: he/they

08-02-2025 12:40:07 UTC

@Desert if Island are separate then 400 Marks the Spot has a harder way of being accomplished

Habanero:

08-02-2025 13:35:55 UTC

CoV against per Josh/Kevan

ais523: Custodian

08-02-2025 13:45:42 UTC

For what it’s worth, I a) agree with Josh and Kevan about the likely effects of the building block, but b) think it might be a playstyle that’s at least worth experimenting with for one dynasty.

Desertfrog:

08-02-2025 14:08:29 UTC

CoV for

Sergiu1200:

08-02-2025 14:42:03 UTC

CoV against

JonathanDark: he/him

08-02-2025 14:44:46 UTC

There’s enough bad feelings about this that I think I have to CoV against as well. I’d hate for half the players to idle just for this one thing even if the experiment sounds interesting. Experiments don’t work well when the data set is too small.