Sunday, October 15, 2023

Proposal: All In

Reached Quorum, 5-0 with 1 DEF. Enacted by JonathanDark.

Adminned at 16 Oct 2023 06:36:42 UTC

Remove the string “Battle Time,” from both “Duels” and “Creating a Duel”.

Then replace “If there is an open duel, and the current date and time are after the battle time for that duel” in the rule “Commencing a Duel” with:-

If there is an open duel, and every Wizard participating in it has selected a spell to cast in that duel

Then remove every paragraph and bullet point that includes the phrase “Battle Time”.

Then add to “Duels”:-

The Battle Master is permitted to publicly announce how many Wizards are yet to select a spell for a given duel.

Changing the “duel resolves after ~44 hours” cycle to “duel resolves when all players have chosen their spells”.

One of my main takeaways from the Great Machine dynasty was that a ruleset which requires players to actively play the dynastic game (in the Great Machine, all players were required to create Agendas, and the game would not proceed until everyone had done so) makes for better Nomic than one where playing the dynastic game is optional.

Comments

Clucky: he/him

15-10-2023 16:28:34 UTC

If its the direction players want to head I’m open to this, but I have a few main areas of concern

1) Under the current form I can wake up in the 8-9 range, resolve the duel, and go on with my day. Whereas if duels can happen at any time I lose that predictability

2) Worried this will slow things down and force me to start hounding players to get their moves in

3) Opens the door to scams where somehow you trigger the “every Wizard participating in it has selected a spell to cast in that duel” clause and then can just chain duel after duel

So for that I’m against

Clucky: he/him

15-10-2023 16:40:58 UTC

A possible solution to this would be to keep duels happening every two days at 15:00:00, but if not everyone has cast a spell then the duel extends a day or two. Then the game can’t go into overdrive, but you’re also better ensuring player participation. 

Kevan: he/him

15-10-2023 17:10:36 UTC

1) You can still do that if you like, under this rule. All complex-Imperial-action dynasties accept that the Emperor is fitting that into their life, and we usually get a sense for how often that’s going to be.

2) This is the thing. If a player is aware that the whole group (not just the Emperor) is waiting for them to take their turn, it prompts them to either get engaged with the game, or take the decision to step away from it. I don’t think a ruleset should go out of its way to support players who have decided against playing the dynastic game.

3) I’d say that was about the same magnitude as a scam that somehow triggers “the current date and time are after the battle time for that duel”, under the initial rule.

Clucky: he/him

15-10-2023 17:12:11 UTC

I guess we can add a “been at least 24 hours since the last duel” clause to get around the main objection imperial

Kevan: he/him

15-10-2023 17:24:57 UTC

There will still be the question of how to handle a player tactically and outright refusing to choose a spell, but that’s not going to be an issue for a long time.

I suspect all dynasties would benefit from establishing a baseline from the start of “come and play this game, all you have to do is submit an instruction every couple of days” (giving us a full group of at least minimally engaged players) rather than “come and play this game, and it’s totally fine if you don’t actually do anything” (where we don’t).

Clucky: he/him

15-10-2023 17:38:01 UTC

Was thinking we could add a spell that lets you sit out of future rounds. Malicious people can still abuse that, but I don’t think anyone really plays this game maliciously.

JonathanDark: he/him

15-10-2023 18:06:39 UTC

for

Josh: he/they

15-10-2023 19:18:12 UTC

for I agree with Kevan; experientially people tend to idle rather than being chipped into activity.

Zack: he/him

15-10-2023 19:41:13 UTC

Kevan makes a convincing point but I’m on the fence because I’m not sure I like the idea that we could get stuck with no duels for a week if one person stops paying attention.

JonathanDark: he/him

15-10-2023 20:04:18 UTC

@Zack: there could be a penalty system put into place for non-participation. After each Duel is completed, if a Wizard has not selected a Spell for the next Duel within 48 hours, they acquire a “Mundane Mark”. This tick continues every 48 hours until they’ve select a Spell. For every Duel they do participate in, a Mundane Mark is removed, to a minimum of 0. A Wizard cannot achieve victory if they have 1 or more Mundane Marks.

Zack: he/him

15-10-2023 20:34:05 UTC

for Yeah I guess we can come up with a fair penalty. This would also makes sure no ones spell selection is missed due to miscommunication/bad timing.

Vovix: he/him

16-10-2023 04:49:26 UTC

for I support core dynastic actions not being able to be “missed” based on timing or not being able to check in due to IRL circumstances.

Clucky: he/him

16-10-2023 05:30:45 UTC

note that I do not believe Vovix’s vote was legally cast as he was not unidle at the time of making it. (Unless we changed those rules) (shouldn’t matter too much, but worth keeping an eye on)

Vovix: he/him

16-10-2023 05:34:53 UTC

for