Friday, May 25, 2018

Proposal: All of Ye Heard Their Spirits

Passes 6-0. Enacted by Brendan.

Adminned at 27 May 2018 16:50:22 UTC

Replace “For the purpose of Goals, the last legal value/s that an entity had (even if that entity is no longer part of the game) is the one that counts.” and the paragraph after it with:-

For the purposes of Goal Definitions, Idle Sailors are considered to be Sailors, and are considered to have the same Stats that they had when they went Idle.

Clarifying this since we’ve had a few idlings since we set sail. I’m not sure that the “even if that entity is no longer part of the game” line does anything - if Ishmael is an idle Sailor, we can’t access “the last legal value/s that [the Sailor entity Ishmael] had” because the game doesn’t recognise Ishmael as being a Sailor entity (“For the purposes of all Gamestate and the Ruleset [...] Idle Sailors are not counted as Sailors”). And it’s simply not legal to have an idle Sailor as the target of a protect/avenge Goal, because the target has to be “a Sailor”.

I know it’s clarified with the example below it, but a sentence that doesn’t work followed by “for example, here’s how it’s meant to work” still doesn’t work.



05-25-2018 18:33:59 UTC

for I guess that works better, yes.


05-25-2018 22:02:45 UTC

But what about states that are added after the person idles?


05-25-2018 22:06:53 UTC

You can’t do anything to someone after they’re idled if you’re wondering about that. I don’t see how that could come into play.


05-25-2018 22:54:10 UTC



05-26-2018 02:22:12 UTC

for and goals probably wouldn’t take into account newly introduced states for scoring anyway

derrick: HE/HIM

05-26-2018 11:55:18 UTC


Brendan: HE/HIM

05-26-2018 14:02:10 UTC