Proposal: An Axe To Spend
Unpopular (1-8)—Clucky
Adminned at 10 Apr 2020 21:18:24 UTC
If there is no rule called “Action Points” then this proposal does nothing.
Otherwise, add a new subrule to “Action Points” called “Grinding” as follows:
As a Weekly Action, a Player may Grind, spending two Action Points to reduce the Action Points of every other Player who has at least one Action Point by one.
Comments
Clucky: he/him
Keeping at just a
for now, but don’t really understand the point of this. Feels like its just a way to go “I don’t wanna play so you all can’t play either”.
Also results it in being advantageous to spend your AP as soon as you get them, so if someone Grind’s they won’t effect you. Which kills the point of Action Points which is that you don’t have to take actions right away
Jumble:
Brendan: he/him
Under a normal action point economy, the best move is almost always to have as many points as possible in the bank at all times, to maximize any possible sprint-sequence that becomes advantageous. I think that’s boring because it leads to hoarding APs and only grinding out one action per day to keep from wasting them. I though this mechanic would make hoarding riskier and make the choice to hoard or spend more dynamic.
Clucky: he/him
Not everyone plays the game focused on what the best move is.
Some people just want to have fun playing the game without the increased pressure of needing to make a move every day. Hence why we have action points instead of just using daily actions. But if your action points could all go away if someone decides to Grind, now you can’t play the relaxed “build up action points for a few days then spend them all” strategy because your action points might all go away before you can spend them.
If hoarding action points does become the optimal strategy, lets try and fix it through things that reward players for using a more active play style than punishing them for not.
Josh: he/him
Kevan: Oracle he/him
Josh: he/him
Ah, good point Kevan.
cov
pokes:
Trigon:
Darknight: he/him
JimothyFromTLTT: