Monday, May 15, 2017

Call for Judgment: Lentiency

Fewer than quorum not against at 2-3. Failed by pokes.

Adminned at 17 May 2017 10:23:49 UTC

We’re going to make a fuckload of mistakes and it’s bound to be annoying and frustrating. (Annoying-to-fix things which are illegal are STILL ILLEGAL! Them being annoying doesn’t change legality).

Let’s fix it.

Add to the ruleset a section called “Leniency”. Within it, add:

Errors of up to 10% in a calculating a Team’s Power are acceptable (note that other errors are acceptable as well, as long as they’re deemed not too significant). Combos and other official posts can have shorthand or abbreviations (for example “I unequip ALL of my bloggers”, instead of “I move item A from Blogger 1 to my inventory, I move item B from Blogger 2 to… etc”) which break their official format but that allude or hint to a form that such an official post could take which would be legal and/or the difference between the abbreviated form and the would-be-pedantic form isn’t gameplay significant.

Generally, errors and shorthands may be deemed acceptable (or unacceptable) on a per-case basis by the consensus if needed.

Note that this doesn’t allow leniency in rule interpretation (e.g. arguing that a “win” in any context can mean a dynastic victory because leniency), only leniency in bureaucratic-like procedures (such as submitting Matches, Combos, etc).

If the results illustrated in this game: https://blognomic.com/archive/game_card_aces_and_eights_vs._matts_turbines_of_nihilism were illegal, make them legal (as if it had the benefit of the Leniency section).
If the results illustrated in this game: https://blognomic.com/archive/2_weeks_are_up were illegal, make them legal (as if it had the benefit of the Leniency section).
If the procedure illustrated in this Combo: https://blognomic.com/archive/combo_upgrading was illegal, make it legal (as if it had the benefit of the Leniency section).

This favors me the most really (mostly because overseeing is a huge thing and it legalizes a match win for me) , but I feel it will definitely save everyone else trouble too. Plus the CfJ for being pedantic on the other match is failing, so this is an appropriate follow-up.

Comments

Matt:

15-05-2017 13:37:55 UTC

against I believe a more elegant fix exists than this, which should stem on preventing game invalidation from miscalculation of Power. The core issue is that that DICE roll becomes invalid.

card:

15-05-2017 15:40:13 UTC

imperial

Publius Scribonius Scholasticus: he/they

15-05-2017 20:46:44 UTC

for

card:

16-05-2017 04:25:43 UTC

against

Madrid:

16-05-2017 05:08:25 UTC

I’m not at all surprised to see card suddenly change his mind here right after I’ve made a winning move lol.

card:

16-05-2017 05:59:20 UTC

[Cuddlebeam] I thought that you’d probably try and use this rule as a way to validate your invalid matches and make obscenely huge moves within the Combo rule. Combos certainly could use some polishing.

pokes:

17-05-2017 10:23:01 UTC

against so I can admin it.