Proposal: [Appendix] Mistakes shouldn’t have permanent effects
Timed out, 3-1. Enacted by JonathanDark.
Adminned at 01 Jan 2025 19:17:45 UTC
In the Appendix rule Atomic Actions, change
When a Snail performs an Atomic Action, they must complete all its steps; they must complete them in order; and they may not take any other dynastic action, or achieve victory, until all the steps are complete.
to
When a Snail performs an Atomic Action, they must complete all its steps; they must complete them in order; and they may not take any other dynastic action, or achieve victory, until all the steps are complete or 72 hours have passed.
If any Snail or Idle Snail is currently unable to achieve victory and/or unable to perform dynastic actions due to performing an Atomic Action incorrectly more than 72 hours in the past, end any restriction that prevents that Snail or Idle Snail achieving victory and/or performing dynastic actions that may have been produced as a consequence.
At present, if you do an Atomic Action incorrectly, and nobody notices, that prevents you from ever again performing a dynastic action or achieving victory. (Although a successful DoV might end the restriction due to upholding the actions that happened previously in the dynasty, causing the action to not be considered to have been performed incorrectly, it would still be possible for a dynasty to be ruined due to a mistaken atomic action early on, and/or in a previous dynasty that ended in a way other than a DoV.)
The 72-hour limit is intended to give time to pass a CFJ if someone is intentionally trying to scam the Atomic Actions rule by performing an atomic action correctly, or performing only half of it, whilst reducing the amount of disruption that happens if someone does so unintentionally.
JonathanDark: he/him
I’m not quite understanding this. Can you explain why someone who did the Atomic Action incorrectly or incompletely couldn’t just post a CfJ to resolve the issue of “that prevents you from ever again performing a dynastic action or achieving victory”.
The 72-hour timer doesn’t seem to do anything but allow someone to “get away” with doing the Atomic Action incorrectly and hope nobody notices.