Thursday, April 07, 2011

Proposal: Automatic Locks

Voted - coppro

Adminned at 11 Apr 2011 13:53:25 UTC

Add the following text to the end of the rule entitled “Locked Stations”:

Additionally, Mornington Crescent is Sealed. Sealed stations are always Locked.  If a Sealed station is ever Unlocked it immediately becomes Locked again.

Comments

Josh: Observer he/they

07-04-2011 15:58:45 UTC

for

Kevan: he/him

07-04-2011 16:00:14 UTC

for

Ely:

07-04-2011 16:03:11 UTC

for

Travis:

07-04-2011 18:08:13 UTC

for

Subrincinator:

07-04-2011 21:52:58 UTC

for

William:

07-04-2011 23:49:11 UTC

for

Saakara:

08-04-2011 01:09:06 UTC

against

spikebrennan:

08-04-2011 03:47:53 UTC

for

Purplebeard:

08-04-2011 07:13:43 UTC

for

Chivalrybean:

08-04-2011 15:11:05 UTC

for

Florw:

08-04-2011 16:40:23 UTC

against  because a Player could technically move to MC and UNLOCK it all in one GNDT update.

Kevan: he/him

08-04-2011 18:24:01 UTC

No, UNLOCKING requires that the player “must make a post to the blog”.

But even if it was a GNDT action, it’d only be an issue if it was legal to take both actions at the same instant, which it isn’t - you can’t make the move until after you’ve unlocked the station, and the “immediately” of this clause is at least equally as fast as the player. (The fact that both actions could be neatly posted at the same time on the GNDT doesn’t mean that they happened simultaneously.)

Florw:

08-04-2011 19:56:27 UTC

Ah, that is true.  But regardless of that, the wording is odd.  Personally, it seems as if a scam is being proposed.  Why even allow MC to be “affected” by UNLOCKing at all?

lilomar:

08-04-2011 20:30:31 UTC

Because then you have to write in an exception for Mornington Crescent for every unlocking mechanism we end up with.

lilomar:

08-04-2011 20:34:37 UTC

Oh, yes, and,  for

Darknight: he/him

09-04-2011 03:31:15 UTC

for

ais523:

11-04-2011 20:49:30 UTC

veto