Proposal: Avast, Check-Matey!
self-killed failed by card
Adminned at 15 Mar 2018 01:20:21 UTC
Create a rule called “Duels” with:
Instead of moving one of their pieces, a Pawn can challenge another Pawn whose Piece is on a cell adjacent to theirs (ie. that cell is immediately right, left, above or below them) to a Duel by making a Blog Post for this purpose. A King shall then comment to this Blog Post with the result of who has more Combat Power and declare them the winner of the Duel. Upon such, that winner gains a Treasure from that Pawn, if it is possible for them to gain it.
Create a rule called “Treasures” with:
Pawns have an amount of Treasures from other non-King Pawns, defaulting to none, and this is tracked in the GNDT. A Pawn can declare that they expend a Treasure of a Pawn in a comment to a Proposal. Doing this makes that Pawn’s (the one the Treasure was from) vote FOR for that proposal, regardless of that Pawn’s later or previous votes. Only one Treasure of a Pawn can be in play at a time.
A Pawn can Study a Treasure they have to increase their Sanity by 20 and destroy that Treasure.
A Pawn can Befriend a Treasure they have to decrease their Sanity by 20 and destroy that Treasure.
card: Idle
please note that cells can only contain one piece at a time