Proposal: back of the line
self-killed failed by card
Adminned at 27 Feb 2018 23:43:58 UTC
Change “every non-Sleeping non-Knocked Out Resident” to
every non-Sleeping Resident that doesn’t have the status of Last
Change “If a Recipient has had Access to a particular Crate for the past 48 hours, but has not Looted it, then any Resident may set that Resident’s Alertness to zero. A Resident with Access to a Crate may set their own Alertness to zero if they also post a comment on that Crate post that includes “zzz”.” to
If a Recipient has had Access to a particular Crate for the past 34 hours, but has not Looted it, then any Resident may assign that Resident’s status to Last by putting an ‘l’ before that Resident’s health. A Resident with the status of Last has the character ‘l’ preceeding their Health. A Resident may render themselves Last by posting a comment in the most recent crate post that includes the text “zzz”. For any crate post during which a Resident gained, lost or had the status of Last, that Resident is considered to have a Priority of 0. A Resident with the status of Last may pay Alertness equal to the most recent number of consecutive crates that they had the status of Last in to remove their status as Last.
this works but the wording is rather obtuse but i couldn’t think of any ways to trim it down, feel free to fix it
basically it reduces the time out window by 14 hours and implements a sliding scale for returning after being away with the penalty being alertness
it removes the ability to set someone to sleep however people can still get to 0 health or alertness through other actions and or effects
Kevan: he/him
This does seem overcomplicated.
Being able to jump back in also brings back timing issues; if the first player gets timed out with a high Alertness lead, it now becomes a who-checks-the-blog-first race between the first and second players to notice what’s happened. (If the first checks the blog first, they can wake back up and grab the best item; if the second notices first, they get it.)