Proposal: Backlogged Changes
timed out 5-0 with 3 def votes enacted by card
Adminned at 08 Jul 2018 06:57:54 UTC
Add to the list of cards in Deck
# X Guards (2) [Person] May be attached to any community by spending an amount of Thaum no greater than 5 and replacing the X in the name of this card with the spent amount > If an effect would decrease a rating of this community, prevent 1 of that decrease and also decrease the number in the name of this card by 1. Unattach this card if it’s name ever becomes “0 Guards” / If this card was changed from the Up state to the Down state, detach it. Roll a DICE5 in the GNDT and then increase the War of a friendly community by that amount.
# Road (4) [Structure] Must have 2 communities which are friendly towards you, each having a culture and economy rating above 2 > Choose two communities which satisfy this card’s condition, henceforth called A and B. Create two Road To X cards where on one card X is the name of community A and on the other card X is the name of community B. Attach the two cards to the aforementioned communities such that A has Road To B and community B has Road To A / Nothing happens.
Change the type of Mudling Robes, Barban Loincloth, Redlander Afgan and Grassfolk Toga to Object
Rename Grassfolk to Grassfolk Acropolis
Rename Caves to Barban Den
In Flip change “Choose a number of cards” to
Choose a number of cards attached to the community you are currently in
Make a new rule called “The Devil’s Playthings” with the text
When an idle Wizard who was unidle earlier in the Dynasty unidles they must discard all cards in their hand that are in another Wizard’s hand and must also discard at least half of the hand they unidled with.
Idle hands are the devil’s playthings
9spaceking:
“must discard all cards that other Wizards have in hand” can be heavily misinterpreted