Mephistopheles shall not be considered when computing Maintenance Costs, i.e., a Corporation pay no souls to maintain Mephistopheles as they employee, nor does Mephistopheles double the Maintenance Cost of any other Daemon. Additionally, a Corporation controlling Mephistopheles gains one extra Soul per Daemon they employ each time Time is Advanced by the Government, in addition to any Production spent on Souls.
Alethiophile had 2 Deamons, so should get two souls as a result of this. E did not pay anything for Mephistopheles, and eir other Deamon should have only cost 1 soul. Thus e should’ve gained a soul—not lost one. I fail to see how e dies because of this.
"Nomic is a game in which changing the rules is a move. In that respect it differs from almost every other
game. The primary activity of Nomic is proposing changes in the rules, debating the wisdom of changing them
in that way, voting on the changes, deciding what can and cannot be done afterwards, and doing it. Even this
core of the game, of course, can be changed."
Clucky: he/him
Mephistopheles shall not be considered when computing Maintenance Costs, i.e., a Corporation pay no souls to maintain Mephistopheles as they employee, nor does Mephistopheles double the Maintenance Cost of any other Daemon. Additionally, a Corporation controlling Mephistopheles gains one extra Soul per Daemon they employ each time Time is Advanced by the Government, in addition to any Production spent on Souls.
Alethiophile had 2 Deamons, so should get two souls as a result of this. E did not pay anything for Mephistopheles, and eir other Deamon should have only cost 1 soul. Thus e should’ve gained a soul—not lost one. I fail to see how e dies because of this.