Proposal: Bartender! Drinks Please!
Passed 10-0 Enacted by Chivalrybean
Adminned at 03 Jan 2008 20:39:52 UTC
Add a dynastic rule titled “The Bar” with the following text:
Each Player has a statistic “Drink” to be tracked in the GNDT. This statistic should be set to “none” for new Players.
An Unseated Player may, if he has enough money and his “Drink” statistic is currently set to “none”, purchase a drink by subtracting the cost of the drink from his “Money” statistic and entering the name of the drink in his “Drink” statistic.
The only available drinks and their costs are listed in the rule “List of Drinks”.
Add a dynastic rule titled “Drinking” with the following text:
Any Player may, if his “Drink” statistic is not set at “none”, drink his drink by setting his “Drink” statistic to “none” and immediately applying any special effects of that drink as specified in the rule “List of Drinks”.
Add a dynastic rule titled “List of Drinks” with the following text:
Pint of Beer - $5
Shot of Whiskey - $10
Mixed Drink - $15
Set the “Drink” statistic for each Player at “none”.
We can add special effects to the drinks later if we want.
spikebrennan:
Currently, the only way to become Unseated is to idle and then unidle. Just thought I’d point this out.