Proposal: Being Mean (or Not)
Reached quorum 7 votes to 1. Enacted by Kevan.
Adminned at 06 Jul 2019 07:20:12 UTC
Alter the rule “Duel”:
Replace the text:
The Triumphant’s favour increases by the average Strength of the other duelist’s creature slots, rounding up.
with
The Triumphant’s favour increases by the mean average Strength of the other duellist’s creature slots, rounding up.
In addition, remove the text:
The non-Triumphant duellist’s favour is decreased by half, rounding up, of the amount the Triumphant gained. (Favour can become negative in this way.)
Two things here:
Firstly, a clarification. From the current wording, it seems like the Triumphant’s favour is already being increased by the mean average of the other duellist’s creatures (as in, add the strengths together and divide by the number of strengths added), but I’ve included the word “mean” to make it clearer.
Secondly, TyGuy6’s duel challenge has gone unanswered for a little while, and I wondered if that was because the penalty for losing was too harsh. This proposal takes away the cost of losing, but keeps the rewards of winning. Hopefully, this would encourage people to duel more readily.
TyGuy6:
Is this a British style phrasing? Average = mean as far as I’ve heard. Google doesn’t seem to have an answer to “What does “mean average” mean?
Dueling for to get freebies is fine with me. The royal court loves an underdog.