Wednesday, July 27, 2022

Proposal: Better Fireworks

Times out 6-0 and is enacted -SingularByte

Adminned at 29 Jul 2022 19:14:07 UTC

In Ending a Bout, change Sudden Death to;

Sudden Death: In Sudden Death, the Announcer continues to process turns as normal until the Bout ends due to TKO, with the following changes: all Condition losses are doubled, and each turn, before any moves are processed, one space in the arena - starting with the leftmost, followed by the rightmost, and then moving inwards one square at a time, alternating from one side to the other - Detonates, with any Bot who is on a square when it Detonates taking 50% Chassis damage. Any space that has been Detonated before in the Bout Detonates as well.

The Arena got more bombs and could entertain the masses more!

Comments

Brendan: he/him

27-07-2022 18:03:22 UTC

Very nice.

Josh: Mastermind he/they

27-07-2022 20:25:15 UTC

My gut says that sudden death shouldn’t be predictable in its effect. “Each square has a 1/12 chance of detonating” was my thought.

Brendan: he/him

27-07-2022 20:33:19 UTC

I’d be fine with a random chance of detonation, too, but I think the chance should approach 100% as sudden death continues.

Josh: Mastermind he/they

27-07-2022 21:19:33 UTC

imperial

Brendan: he/him

27-07-2022 23:11:33 UTC

for

SingularByte: he/him

28-07-2022 04:24:17 UTC

for

Darknight: he/him

28-07-2022 17:28:14 UTC

for

Trapdoorspyder: he/him

29-07-2022 03:01:51 UTC

for

lendunistus: he/him

29-07-2022 07:24:58 UTC

for