Friday, February 09, 2018

Proposal: Binderminder

Reached quorum 4 votes to 0. Enacted by Kevan.

Adminned at 10 Feb 2018 08:26:58 UTC

Replace the ability of Rope with:-

Clothing (Hands). As a Craction, a Resident who is carrying (but not wearing) a Rope may bind another Resident by transferring the Rope to that Resident’s Inventory and then rendering it Worn by that Resident. A Resident Wearing a Rope may not take dynastic actions that would lower another Resident’s Health, nor may they remove the Rope from their Inventory. A worn Rope does not count towards a Resident’s Inventory limit.

Add a new Supply to “Supplies”:-

  • Knife: A Resident wielding a Knife may take a Craction to deal 1 Piercing Damage to a Resident that they have a Violent Stance towards.  A Resident wielding a Knife may take a Craction to destroy a Rope Worn by another Resident.

Replace “Iron supplies are: Magnet, Crowbar, Nails and Lockbox Key.” with “Iron supplies are: Magnet, Crowbar, Nails, Lockbox Key and Knife.”

Rope currently has two untracked orphan variables (whether or not someone is bound, and who the “User” was who bound them). This reworks it without changing it too much - the only real mechanical change is that a bound Resident can’t attack anyone at all, rather than just the binder.

Also adding a way to remove a Rope.



02-09-2018 17:00:05 UTC

Shouldn’t the knife be Iron? Or are these cheap aluminum knives?


02-09-2018 17:02:28 UTC

Sure, I guess.


02-09-2018 21:10:52 UTC



02-09-2018 21:44:15 UTC



02-10-2018 01:30:35 UTC