Saturday, March 17, 2012

Proposal: Blogia

Illegal—-Not a Musician, and we are in hiatus. -scshunt

Adminned at 16 Mar 2012 19:50:45 UTC

Retitle the rule “Koen’s Band” as “The Net Is Not a Player”.

Create a new rule entitled “Resources” that reads:

Each Player has the following Resources as integers tracked in the GNDT that default to 0: Credits, Councilmen, and Marines.

Create a new rule entitled “Deployment” that reads:

At anytime, any player may send the Net an email at .(JavaScript must be enabled to view this email address) listing how they are deploying their resources between the Institutions. If players send the net multiple deployments, only their last deployment will be considered valid.

Create a new rule entitled “Resolution” that reads:

Every 72 hours, strating from the first 0000 UTC after the creation of this rule, deployments are resolved.

First, each institution is resolved in the order listed in the rule Institutions. If any player deploys any Marines to an insitution, the player who deployed the most Marines influences it. Otherwise, the player that deploys the most Credits to an institution influences it. If no player deploys any Marines or Credits to an institution, or their is a tie, no player influences it. When a player wins an Institution, they lose the items they deployed and undergo the effects described in the rule Institutions; all other deployments are returned to their owners.

Then, players restock. Each player earns 1 Credit for each institution they deployed resources tobut did not win.

Create a new rule entitled “Institutions”, reading:

The following Institutions operate in Blogia:

The Mine: When a player influences the Mine, they gain 5 Power.
The Council: When a player influences the Council, they gain 1 Power and 1 Councilman.
The Legion: When a player influences the Legion, they gain 2 Power and 1 Marine.

Create a new rule “The End” which reads:

At the end of the game, first, the player with the most Councilmen gains one tenth of the total amount of Power owned by all other players combined.

Then, the player with the most Power wins.

Give each player 3 Credits

This introduces the central mechanics - Deployment and Institutions. Expand and play!

Comments

Cpt_Koen:

17-03-2012 01:52:15 UTC

imperial

Patrick:

17-03-2012 01:57:51 UTC

for

Cpt_Koen:

17-03-2012 02:21:49 UTC

You are idle and idle players cannot make proposals.
:/