Thursday, July 15, 2010

Proposal: Bows don’t work that way

Times out and passes 6-1. -Bucky

Adminned at 18 Jul 2010 12:39:03 UTC

In rule “Weapon List”, change the paragraph beginning with “Whenever an @ fights in a ranged encounter while wielding a ranged weapon” so that it reads:

Whenever an @ fights while wielding a dart, or fights in a ranged encounter while wielding a dagger, they decrease the number of that weapon they carry by 1 and add 1 of that weapon to the list in the section of the wiki page entitled “Loot” that corresponds to the Dungeon Level the @ is on. Whenever an @ fights while wielding a weapon with the word “spellbook” in its title, remove it from their inventory and add to it a special item called *reading* Z (Where Z is the name of the ranged weapon so removed.) If such an item is in an @‘s inventory for 48 hours, it may be removed, and the original item added. An item with *reading* in its title may not be added to an @‘s discovery list. Whenever an @ fights while wielding a weapon with the word “wand” in its title, roll a DICE3. On a 1, remove that weapon from their inventory.

Changes:

1. Bows don’t vanish when used
2. Darts are lost when thrown at @s
3. The wording on spellbooks is somewhat cleared up
4. Wands have a 1/3 chance of breaking when used

Comments

lilomar:

15-07-2010 13:05:43 UTC

for

Bucky:

15-07-2010 14:25:03 UTC

for

Galdyn:

15-07-2010 16:24:41 UTC

for

glopso:

15-07-2010 21:37:05 UTC

against

lilomar:

17-07-2010 02:51:52 UTC

will have been open for 48 hours at 18 Jul 2010 18:00 UTC

Darknight: he/him

17-07-2010 03:15:36 UTC

imperial

Qwazukee:

17-07-2010 05:24:08 UTC

imperial