Proposal: Bows don’t work that way when you are trading them either
Reaches Quorum at 9-0 and is Enacted. - lilomar
Adminned at 22 Jul 2010 08:34:18 UTC
Change the rule entitled “Trading” to:
At any time while an @ is on an even dungeon level they may trade 4 items in their inventory that are not daggers or darts for 1 item in either the basic weapons, armor, or potions table. It has an enchantment of 0 where applicable. If an @ receives a dagger or dart this way, they receive 2 more of that item.
At any time while an @ is on an odd dungeon level they may trade 2 items in their inventory that are not daggers or darts in order to Find Treasure.
Change the rule entitled “Throwing” to:
A Potion of Acid is a ranged weapon with 1d8 damage.
A Potion of Holy Water is a ranged weapon. Its damage is 2d12 when attacking a monster with “demon†in its name and 1d2 otherwise.
Remove the restrictions on trading ranged weapons to only apply to daggers and darts. Since “Trading” doesn’t mention ranged weapons any more, removing that from “Throwing” as well.
Bucky: