Bricks… IN SPACE
No idea where Josh is taking this and he already used up his proposals, so here are my thoughts, still need to iron out brick placing:
There exists a wikipage called The Workbench. It is split into two sub categories, The Creation and The Toybox. The Toybox consists of a list of bricks, with any necessary quantifiers specified (such as the color and size) as well as a quantity for each brick in the list. If the quantity is ever zero, the Brickmaster may remove it from the list. If the sum of the quantities of each brick in the list is ever less than five times the number of active Mini Figures, the Brickmaster may increase the quantity of bricks in the list or add new bricks (with a non-negative quantity) to the list provided the sum of the quantities remains less than five times the number of active Mini Figures. The Creation consists of a list of bricks and their location in space. Their location is specified by a pair of triples. (x1, y1, z1) and (x2, y2, z2). x2 - x1 must be equal to the width of the brick, y2 - y1 must be equal to the length of the brick, and z2 - z1 must be equal to the height of the brick. Furthermore, z1 < z2 and z1 cannot be negative and no two bricks can intersect. (This is where I'm having trouble. Need a clear definition of what this means).But the idea would be to let players place bricks as daily/weekly actions and add some cool rules like “a yellow brick cannot be placed so that it touches a blue brick” or “a red brick must have z1 be zero”
Clucky: he/him
why did EE remove all my spacing? o_0