Proposal: [Building Blocks] Driving Engagement
Withdrawn, with 5 arrows to 3 crosses. Failed by JonathanDark.
Adminned at 01 Apr 2025 03:27:03 UTC
On the wiki page Building Blocks add a new rule named “Official Posts Required” with the following text:
An Admin may render a Nomicer Idle if that Nomicer has not posted an Official Post in the past 168 Hours (7 days).
Copy the rule “Official Posts Required” from the Building Blocks wiki page to a subrule of the same name under the Building Blocks section.
Per the discussion in the #blognomic-general channel on Discord, there may be times where active players should be determined not only by comments and votes, but also by engagement via Proposals and CfJs as a sign that those active players are actually paying attention and not just following the crowd with their votes. Might as well just lump in any Official Post as the minimum bar. Want to try that in this dynasty?
ais523:
I am concerned that this may greatly increase the chance of all, or almost all, players accidentally idling out simulaneously.
This would be very exploitable, given that if there is only one non-idle player, that player can make arbitrary changes to the ruleset and gamestate via CFJ (there’s no minimum time for enacting a quorate CFJ, you can CFJ during Dormancy, and with only one player, all CFJs would be quorate by default).
It also isn’t that unlikely to happen – we’ve had long delays before, both due to seasonal downtime, and due to Interregna (it isn’t always the case that the next dynasty starts immediately). Imagine that someone posts a DoV on December 22, and there had been no proposals or CFJs on December 20 or 21. The DoV passes on December 23, and the new Emperor says “Seasonal Downtime is coming up, I’ll wait until afterwards to start the new dynasty”. Players who don’t have a very good memory of the core rules are likely to wait through December 24, 25 and 26. But at that point, they haven’t posted an official post for 7 days and get idled.
More generally, I think it’s probably undesirable to try to force players to post proposals and CFJs. There isn’t always a dispute to CFJ about, and proposals are hard to write correctly – I think that this is more likely to cause less confident players to just give up on BlogNomic entirely than it is to encourage them to post proposals. (The current ruleset is extremely rewarding of proposal-posting, and yet there are players who aren’t posting them much. I think it’s still valuable to have those players around because of their votes – having uninvested players voting delays that point at which proposals are unable to pass any more.)