Monday, November 05, 2007

Proposal: Bulletproof Werewolf Test

s/k, failed by aaronwinborn

Adminned at 06 Nov 2007 07:57:49 UTC

[ A spiritual reproposal of Say Hello To My Little Friend, but with different mechanics. ]

Add a new subrule of “Items”, called “Guns and Bullets”:-

Any living Villager who has a Gun may attempt to shoot any other Villager (their “Quarry”) by privately announcing this intention to the Mayor, and specifying the ammunition they are using (lead or silver). A gunman can only use silver ammunition if they have a Silver Bullet in their possession.

Within 48 hours of receiving such an intention, the Mayor should determine the results of the shooting as follows:-

  • If the Quarry is currently the Patient of the Doctor, then the Quarry is wounded, but the Doctor is able to save them. The Quarry shall be privately informed of the gunman’s identity, and the Mayor shall post a blog entry announcing that a gunshot has been heard.
  • If the Quarry is a Werewolf and the gun was loaded with lead ammunition, then the Quarry is wounded but escapes. The Quarry shall be privately informed of the gunman’s identity, and the Mayor shall post a blog entry announcing that a gunshot has been heard.
  • In all other cases, the Quarry is killed without noticing their assailant. The Mayor shall post a blog entry announcing the death.

If a Silver Bullet was used in the shooting, a single Silver Bullet shall then be removed from the gunman’s inventory.

To the rule “Religious Occupations”, add:-

Villagers with Religious Occupations may not fire guns.

Comments

Bucky:

05-11-2007 17:42:38 UTC

against

Since there’s no frequency limit, someone with a gun and a few Silver Bullets could win simply by shooting everyone else with Lead, and then shooting all the survivers with Silver.  Similarly, a werewolf could win by shooting everyone with lead over a very short time interval.

(The only exception happens if the Doctor is targeting himself.)

Bucky:

05-11-2007 17:47:02 UTC

(Also, you may want to rewrite this to correctly handle the case where a Living Villager shoots a Dead Villager who’s also the Doctor’s patient.)

Kevan: he/him

05-11-2007 17:58:21 UTC

against Whoops.

Tiberias:

05-11-2007 18:01:18 UTC

against Also, a silver bullet may be used an infinite number of times between when the email is sent and the Mayor removes it from the inventory.

Hix:

05-11-2007 19:03:11 UTC

It’s a minor point, but everyone will know who fires a silver bullet by a simple GNDT check.

spikebrennan:

05-11-2007 19:20:52 UTC

Flawed execution, but on the right track.  Werewolves can generally kill a Villager per Night if they have their act together, but Villagers can only kill a suspected werewolf through a ponderous process that requires a Proposal that goes through the whole queue and that might not get enacted for a while.  It’s an uneven playing field.

Chivalrybean:

05-11-2007 20:01:33 UTC

I’d vote yes if not for the unlimited times you can shoot someone.

Kevan: he/him

05-11-2007 20:04:11 UTC

Hix is right; I just couldn’t see a clean solution for it, and chances are that we won’t have too many guns floating around anyway, so it will always be fairly obvious as to who fired.

Amnistar: he/him

05-11-2007 20:06:45 UTC

Since there exist 2 guns currently, and you’l lhave to pry them from my cold dead hands….litterally… :P

The mechanic is interesting, but perhaps rather than a killing happening, if you hit them with a gun normally, they become wounded or some such, a visable status ailement, perhaps one that affects gameplay during the evening (if a wounded player is targeted by a single werewolf, they are killed or some such).

Bucky:

05-11-2007 20:18:36 UTC

So that you can “shoot to kill” or “shoot to cripple”?  there’s an idea.

Rodlen:

06-11-2007 00:36:51 UTC

against