Proposal: Business
Can not be Enacted without a CoV. ~~Chronos Phaenon
Adminned at 29 Oct 2011 10:23:15 UTC
If the proposal “Employment” failed, this proposal does nothing.
Create a rule called “Business”:
When a Free Agent is currently Employing at least 2 other Players, they may spend X of their own SP to create a Business of a type they meet the prerequisites for, where X is the Cost of Creation of the chosen type. They then become the CEO of the newly created Business. The CEO must pick a unique name for the Business and a unique abbreviation.
All Businesses currently in existence are tracked on the “Businesses” wiki page. All businesses must have a name, a 1-3 symbol abbreviation (which cannot contain numbers), a CEO and a type. If the CEO is anything but the name of an active Player or if the CEO is not Employing any Players, the business ceases to exist.
Create a subrule of Business called “Types of Business”.
Create a subrule of “Types of Business” called “Local Business”:
Local Business
Cost of Creation: 2 SP
Prerequisites: None.
The CEO of a Local Business may, as a weekly action, increase their SP by an amount equal to half the number of Players they are Employing. Any Players hired by the CEO in the last 72 hours (including by the use of the subrule “Personnel Transfer”) are ignored for the purposes of this action.
Create a subrule of “Types of Business” called “Media”:
Media
Cost of Creation: 5 SP
Prerequisites: Creator must have had one of their own proposals enacted within the last 24 hours.
The CEO of a Media may, at any time, spend 1 SP to Advocate a vote on a dynastic proposal. An Advocated vote is denoted by including “( X)” in a comment for a proposal where X is the desired voting icon. When tallying the votes for that proposal, if any deferential votes exist then one of them is removed and the Advocated vote is added. If two or more Advocated votes exist in a single proposal, all Advocated votes are instead ignored.
Create a subrule of Employment called “Personnel transfer”:
If a Player Employs a second Player, and that second Player is currently Employing other Players, the Employment field of all Players Employed by the second Player changes to the first Player.
When this proposal is enacted, the “Businesses” wiki page must be blanked.
If this doesn’t have a dozen mistakes or ambiguities, I’ll be surprised.
Ely:
No please not the stock market again. :)
I’d like it if this was the first.
But again I do not like everything being so static, and this makes things worse.
We build our empire, more and more people get excluded by the game, end up 10 active players, of which maybe 5 have a real chance. I’ve seen this before, and never enjoyed it much, and I’ve been on both sides of it.