Proposal: Call to Arms
A plausible method of summarising combat for High Command to view at their leisure has finally been created. Expect complications in the form of additional unnecessary statistics, descriptions and paperwork to follow shortly.
Reporting, Devenger.
(Reached quorum, 12-0.)
Adminned at 17 Feb 2009 14:35:23 UTC
[ Taking a shot at some basic combat rules. ]
In Rule 2.1 (Skirmishes), replace “Inside the Skirmish Post the General shall include the number of Enemy Combatants, the Enemy Armour Class (EAC) of the Skirmish, and the Enemy Damage Rating (EDR) of the Skirmish being created. When a Skirmish is created, that Skirmish is active.” with:-
Inside the Skirmish Post the General shall list each of the Enemy Combatants, including their initial Health and Damage scores. When a Skirmish is created, that Skirmish is active.
Add a new subrule (as 2.1.1, moving the existing 2.1.1 to 2.1.2), called “Combat”:-
Any Soldier who is a Friendly Combatant in a Skirmish may declare an attack on a specific Enemy Combatant in that same Skirmish, using a specific Weapon they have in their holster, the ammo rating of which must be equal or less than the Ammo of the Soldier. To execute the attack, the Soldier reduces their own Ammo by the ammo rating of their Weapon, and rolls DICEX in the GNDT, where X is the damage rating of that weapon.
The Health of the chosen Enemy Combatant is reduced by the result of this die roll, and the Soldier must post a comment to the Skirmish post announcing the change to the Enemy Combatant’s Health (and any other effects their weapon may have had).
If the chosen Enemy Combatant’s Health is still above zero after this, the enemy immediately returns fire. The Soldier must roll DICEX in the GNDT, where X is the Damage score of the Enemy Combatant - the Soldier loses Health equal to the result of this roll.
If an Enemy Combatant’s Health is at zero or below, that Enemy Combatant is dead. If all Enemy Combatants for a particular Skirmish are dead, then the Skirmish ceases to be active.
Add a new subrule to Rule 2.9.2 (Martial Law), called “Desertion”:-
It is a breach of martial law if, twenty minutes after making a combat die roll, the Soldier who made it has not also made a return-fire roll.
Wooden Squid:
looks great to me