Friday, July 26, 2024

Proposal: Catch, then Identify

Quorum Reached. Passes 5-0—Clucky

Adminned at 28 Jul 2024 03:20:26 UTC

If the proposal “What is a fish?” did not pass, this proposal does nothing.

If the proposal “Waiting For The Big One” passed, append the below text block to the rule “Contestants” as a new paragraph. Otherwise, add a new dynastic rule called “Fishing Contestant” with below text block.

Each Fishing Contestant has a publicly tracked number of Catches. This number defaults to 0.

In the rule “Fish Function”, replace the final two paragraphs with:

As a daily virtual action know as Fish Identification, a Fishing Contestant may privately ask the Elder Judge “Are any of the following fish,” followed by a number of clearly delineated strings no greater than their Catches. Each of these strings are any alphanumeric string of between 1 and 20 characters which are not the name of a fish on the Found Fish list, and which are not duplicates of other strings submitted in the same Fish Identification. They then reduce their Catches by this number of submitted strings.

To resolve Fish Identification, for each submitted string, the Elder Judge determines if the target is a fish or not as according to the Fish Function. If it is a Fish, they add it to the Fishing List with the name of the Fishing Contestant submitting the virtual action as the discoverer. If it is not a Fish, they privately inform the Fishing Contestant submitting the virtual action of this fact.

This change would serve two purposes. Firstly, it allows the guessing system to tie into actually going out to actually catch the fish, as I know Darknight had said he’d wanted a grid based system. Secondly, this adds a push your luck element to it by forcing you to choose between spacing out your guesses for more information, versus just submitting them all in one day and doing fishing on the next.

Comments

Clucky: he/him

26-07-2024 17:08:46 UTC

I think introducing a concept like “catches” does help a couple of ways. First, it could be a way of letting you still do ~1 guess per day but if you miss a day maybe you just gain a catch

it also helps cover the edge case of what happens if two people guess the same fish at the same time—could just refund guesses for whoever guessed second

but not a fan of there not being any way to get catches. also no reason for this to be a daily action now

JonathanDark: he/him

26-07-2024 17:42:47 UTC

I think the idea of Catches is still coming together. We could tie it in with darknight’s “grid” idea. When a Fishing Contestant is in a Cell in the grid for the first time, they get X added to their Catches, where X is a secretly-random determined amount of Catches for that Cell. If you want more Catches, move to another spot in the grid. Each Cell could also secretly refresh their Catches every week.

Clucky: he/him

26-07-2024 18:53:37 UTC

my concern is that this takes a functioning gameplay loop (make guesses every day) and breaks it, forcing us to have to add a different gameplay loop to fix it.

would rather this keep being able to make guesses functional, and then darknight’s proposal can swap out how it works.

JonathanDark: he/him

26-07-2024 23:17:56 UTC

for

I’m in favor of the push-your-luck aspect. I’m not as worried about the game loop. We might even be able to get away without any game loop at all: each Fishing Contestant just plays whenever they can. That would be the ideal situation in my book.

Clucky: he/him

27-07-2024 00:18:03 UTC

for

Darknight: Elder Judge he/him

27-07-2024 00:28:57 UTC

for

Lukas:

28-07-2024 01:20:37 UTC

for