Wednesday, January 17, 2024

Call for Judgment: Cheese Mania

Unpopular. Failed by JonathanDark.

Adminned at 18 Jan 2024 19:33:58 UTC

In the rule Cheese, remove

Any time a Necromancer Spends a publicly tracked integer resource that may choose to spends an equivalent number of Cheese instead (the choices must be equivalent, so the option to spend 5 Money may not be replaced with gaining 5 Cheese, only with spending 5 Cheese; but partial replacements are okay so they could spend 3 Money and 2 Cheese provided they have enough Money and Cheese to spend)

Dimensional Travel dies soon, giving us Cheese as a result of its Death Rattle. Cheese can then be directly converted to Mastery, which ruins the whole point of the Horde and gives Clucky an unfair advantage

Comments

JonathanDark: he/him

17-01-2024 19:54:53 UTC

Just curious, why is this a CfJ? There’s no disagreement of the rules to arbitrate here.

naught:

17-01-2024 19:59:30 UTC

Kind of breaks the utility that the rule was introduced to fix in the first place (to place bets on the Menagerie). Better to just introduce a clause that clarifies you can’t spend Cheese in place of Prestige, or something to that effect.

naught:

17-01-2024 20:02:59 UTC

I believe the ruleset allows CfJs when “an aspect of the game needs urgent attention,” whatever that might mean to whoever posts one.

Clucky: he/him

17-01-2024 20:03:24 UTC

I mean rule seemed obviously written with the idea of letting people spend cheese in mind

if you didn’t catch that, it’s on you. If you wanna try and convince others to change it, that’s also within the scope of the game. But trying to use a CfJ to rush something like this through definitely goes against the spirit of the game

JonathanDark: he/him

17-01-2024 20:39:16 UTC

Agreed. I know an unfairness seems urgent, but that’s actually considered part of BlogNomic that players will try to get Proposals introduced that give them benefits, and if you notice it too late, it’s on you to go through the normal process to address it.

“Urgent” is generally meant in terms of game-breaking issues, such as a rule that’s too unclear to allow the game mechanics to continue.

Zack: he/him

17-01-2024 23:10:56 UTC

against

Clucky: he/him

18-01-2024 00:08:30 UTC

against

naught:

18-01-2024 01:55:35 UTC

against