Tuesday, July 13, 2010

Proposal: Class Rebalancing

Passes with quorum FOR, 7-1. -Bucky

Adminned at 14 Jul 2010 10:53:08 UTC

Change the contents of the Rule entitled “Starting Inventories” to:

The starting inventories for the non-default roles are:
  * Barbarian: 1 +0 two-handed sword, 1 +0 ring mail
  * Priest:  1 +1 mace, 1 +0 robe, 2 potions of holy water, 2 potions of healing
  * Rogue: 1 +0 short sword, 10 +0 daggers, 1 +1 leather armor, 2 potions of smoke, 1 potion of speed
  * Wizard: 1 spellbook of Force Bolt, 1 +0 quarterstaff, 1 +0 cloak of magic resistance, 1 wand of cold
  * Valkyrie: 1 +1 longsword, 1 +3 small shield, 1 food ration
  * Tourist: 30 +2 darts, 1 +0 Hawaiian shirt, 1 expensive camera, 5 food rations, 3 bags of gold

Add a new Subrule to Rule 2.9.  Call it “Class Abilities” and give it the following text:

When a Rogue fights with a ranged, non-magical weapon, that weapon’s damage has one additional die.
When a Wizard fights with a spellbook, that spellbook’s damage has one additional side.
A Priest may turn a Potion of Water in their Inventory into a Potion of Holy Water at any time.
A Tourist may remove an expensive camera from their Inventory at any time to make another @ on the same Dungeon Level Blind and Stunned, or to make himself Blind.

Comments

lilomar:

13-07-2010 20:29:44 UTC

for although I doubt that it will have much effect this far in, I could be wrong…

Josh: Observer he/they

13-07-2010 20:40:11 UTC

for I think it probably will, given the rash of deaths that will likely follow the first first player obtaining the Amulet.

scshunt:

13-07-2010 22:44:50 UTC

against

Darknight: he/him

13-07-2010 22:51:49 UTC

for

Galdyn:

14-07-2010 02:32:03 UTC

for

Purplebeard:

14-07-2010 07:12:54 UTC

for

glopso:

14-07-2010 17:45:53 UTC

for