Proposal: Class Rebalancing
Passes with quorum FOR, 7-1. -Bucky
Adminned at 14 Jul 2010 10:53:08 UTC
Change the contents of the Rule entitled “Starting Inventories” to:
The starting inventories for the non-default roles are:
* Barbarian: 1 +0 two-handed sword, 1 +0 ring mail
* Priest: 1 +1 mace, 1 +0 robe, 2 potions of holy water, 2 potions of healing
* Rogue: 1 +0 short sword, 10 +0 daggers, 1 +1 leather armor, 2 potions of smoke, 1 potion of speed
* Wizard: 1 spellbook of Force Bolt, 1 +0 quarterstaff, 1 +0 cloak of magic resistance, 1 wand of cold
* Valkyrie: 1 +1 longsword, 1 +3 small shield, 1 food ration
* Tourist: 30 +2 darts, 1 +0 Hawaiian shirt, 1 expensive camera, 5 food rations, 3 bags of gold
Add a new Subrule to Rule 2.9. Call it “Class Abilities” and give it the following text:
When a Rogue fights with a ranged, non-magical weapon, that weapon’s damage has one additional die.
When a Wizard fights with a spellbook, that spellbook’s damage has one additional side.
A Priest may turn a Potion of Water in their Inventory into a Potion of Holy Water at any time.
A Tourist may remove an expensive camera from their Inventory at any time to make another @ on the same Dungeon Level Blind and Stunned, or to make himself Blind.
lilomar:
although I doubt that it will have much effect this far in, I could be wrong…