Monday, July 25, 2011

Proposal: Cleaning In Progress

Enacted, 6-0. Josh

Adminned at 28 Jul 2011 10:36:11 UTC

If the proposal “Slippery floor” failed, this proposal has no effect.

In the rule “Blood!”, replace “If no such square exist, or it is blocked, he moves to the Blood Pool square instead, and then Die. The Blood Pool is then removed from the game.” with:-

If no such square exists, the Gladiator dies instead of moving.

And replace “if the square where he met his last death is empty, a Blood Pool is created there instead” with:-

if the square where this death occurred is Empty, a Blood Pool is created there

In “Victory and Glory”, replace “where he met his last death, if only one exists and it is Empty or contains a Blood Pool.” with:-

where that death occurred, if it is Empty.

Clearing up a couple of cases in the Blood rule where a Square can contain both a Blood Pool and another game entity. (Which is illegal: “Each Arena Square may contain either one or zero Entities.” yet “A Blood Pool is an Entity.”)

Comments

Bucky:

25-07-2011 15:17:33 UTC

for

Prince Anduril:

25-07-2011 16:12:40 UTC

for

scshunt:

25-07-2011 18:39:31 UTC

imperial

Ely:

25-07-2011 19:42:33 UTC

for Thank you.

Doctor29:

26-07-2011 00:46:52 UTC

for

Josh: Observer he/they

26-07-2011 06:15:47 UTC

This is a no-op now, correct?

Ely:

26-07-2011 06:59:44 UTC

why?

Kevan: he/him

26-07-2011 08:18:56 UTC

Not sure. “Slippery Floor” is still pending at 4 votes to 3, since Bucky decided not to vote on it.

Josh: Observer he/they

26-07-2011 20:13:50 UTC

For some reason I had it in my head that it had been self-killed. Nevermind!