Proposal: Cold (and Hot) War
Timed out 2-7. Failed by card.
Adminned at 01 Jun 2017 15:28:52 UTC
Replace “Spy:”(in “Backgrounds”) and its contents with:
Spy: Spies start with two Alibis, and gain one per each Mission they Complete (be the Participant of a Stamped, Completed Mission). A Spy’s Alibis is privately tracked by the Spy and the Expedition Leader. Spies can spend one Alibi (if they have at least one Alibi) to perform one of the following:
- Snoop another Explorer, by making a private request for this effect to the Expedition Leader. The Expedition Leader shall then tell them one of their Backgrounds (chosen at random).
- Sabotage a Camp: Via letting all of the cold flow in and other hijinks, that Camp (and all of its content’s) Temperature lowers by 500 BTU. This action is performed by privately communicating it to the Expedition Leader, along their current Camp (this will be the Sabotaged Camp, even if the Spy move later), and then the Expedition Leader applying the effects as appropriate in a timely fashion.
Add to “Camp Rules”:
Any Explorer can, by paying 2 Supplies, Warm a Camp they’re at, by making campfires, improving the camp’s heat insulation or other methods. That camp’s Temperature increases by 100 BTU, but up to a maximum of 300 BTU, as any further would make it a sauna.
We need a Cold-manipulation role I feel.
Kevan: he/him
“This action is performed by privately communicating it to the Expedition Leader.” needs to wait for the Leader to respond (and ideally apply that change): if the act of private communication causes the Camp’s temperature to drop, nobody except the Spy will know that this has happened.