Proposal: Comradry II
Passes at 9-1 with 2 unresolved DEFs. -Purplebeard
Adminned at 19 Jan 2011 05:57:20 UTC
Create a rule called “Товарищ”:
Each ant has an amount of Comradry points (CP) which are tracked in the GNDT. All ants start with zero CP. For any positive amount food which an ant gives to another ant or a Creature, the CP of the giving ant may be increased by 1 for each unit of food. For any positive amount food which an ant receives from another ant or a Creature, the CP of the receiving ant must be decreased by 1 for each unit of food.
In rule “Trails” replace:
As a weekly action, an Ant who is Above Ground and who has at least 1 Food may search the surroundings by rolling DICEX, where X is 5 plus the amount of existing Trails. If the result is 3 or less, they succeed, and may create a new Trail. If the result is 4 or 5, they get lost and lose 1 Food. If the result is greater than 5, they find a resource that has already been discovered, and nothing happens.
with
As a weekly action, an Ant who is Above Ground and who has at least 1 Food by spending 1 food may search the surroundings by rolling DICEX, where X is 5 plus the amount of existing Trails. If the result is 3 or less, they succeed, and may create a new Trail. If the result is 4 or 5, they get lost and loose 1 additional Food. If the result is greater than 5, they find a resource that has already been discovered, and nothing happens.
This should give incentive to foraging. What we do with the CP points I leave open for discussion. Also a small fix for the trails. Foraging should use food whether successful or not.
@Kevan: Looking forward to your FOR ;-) A little bit clumsy now, but should be OK.
Klisz: