Proposal: Convery Ye Heathen, Convert!
Self-killed, final vote 0-10. Failed by Klisz.
Adminned at 16 Dec 2012 19:33:54 UTC
Add to the current ruleset a rule entitled Convert Ye Heathen, Convert!
As a weekly action, the leader of a cult may attempt to convert a member of a cult that is not of the cult leaders own cult, and add that cult member to his own cult. The cult leader may also convert a believer that does not currently belong to a cult. This is done by PMing the Auspex informing him of an impending roll, and then rolling a DICE10 in the GDNT, if the roll comes up 1-9 the converting has failed and nothing happens, if it comes up as a 10 then the converting was successful and the cult leader must PM the Auspex informing him of the change. The Auspex will them PM the believer, informing him of the change. To maintain anonymity, the admin will create a dummy GDNT profile, and give the password to the current cult leaders to use. The cult leader can choose to use his own GDNT profile if he wishes to be known as the cult leader. The newly converted cult member may as a daily action attempt to escape the new cult by rolling a DICE10, if the dice roll comes up as a 1 then he may escape, and may follow the existing ruleset to join a new cult. If the converted cult member does not follow the secret requirement as outlined by the cult leader, then he may not attempt to escape the cult as a daily action.
Cults brainwash people all of the time, why not have a dynamic where a cult leader can force/convert/brainwash a member into their own cult? This will add a whole new dynamic to the current dynasty.
Josh: Imperator he/they
I like conversion, but feel like this is too dice-heavy.