Thursday, May 16, 2024

Proposal: Countryside Villa

Timed out. Passes 3-0—Clucky

Adminned at 18 May 2024 16:10:03 UTC

If https://blognomic.com/archive/financial_planner is enacted, this proposal does nothing.

Add a new dynastic rule called “The Countryside” and give it the following text:

The Countryside is a publicly tracked list of Thieves. Thieves in the Countryside may not take dynastic actions and are not considered to be Free. Thieves in the Countryside always have a Plan of Rest, a Hustle of Retired, may not be added to Gaol and are not considered to be Thieves for the purposes of the Informant Hustle or when Florins are distributed via a Notoriety Check

When a Thief Flees Town, the following atomic action occurs

- Destroy all of their existing Pouches by removing them from their inventory, and gaining Florins equal to their value
- Perform a Notoriety Check
- Add them to the Countryside

If all Thieves are in the Countryside or Gaol, the Thief (or Thieves) who is in in the Countryside and has the most Florins (amongst those in the Countryside) achieves victory

Add a new plan called “Flee”

You Flee Town

Add a new Hustle called “Retired” with Description

This hustle has no effect


Add a new dynastic rule called “Police Presence”

There is a publicly tracked value called Police Presence, which is by default 0 and represents the City’s ability to crackdown on crime.

When the City performs a Crackdown, a DICEX is rolled where X is the Police Presence. If the result is greater than 10, all Thieves not in the countryside are sent to Gaol.

Add the following steps to the “Distributing”  atomic action, right before “Change the status of the Haul post to enacted”

- Increase Police Presence by DICE3
- Perform a Crackdown

Alternative endgame proposal that gives us some press your luck elements. Any round you can choose to tap out or you keep going and hope the squad can get another heist in before the law catches up to them.

Comments

JonathanDark: he/him

16-05-2024 16:10:52 UTC

There’s a problem with the Crackdown. The dynasty could get stuck for a long time where all Thieves are either in the Countryside or Gaol and nobody can respond to a Haul. The Hauls would time out at 48 hours, but with the Thieves not being able to escape Gaol for 3 Hauls, that would be 6 real-time days before the dynasty starting moving again.

Clucky: he/him

16-05-2024 16:22:25 UTC

If someone is in the Countryside, we’d get a winner (or winners). So this is only a problem if everyone is in Gaol. I guess we could enter a metadynasty by CFJ there, or wait for folks to get free, or (best case scenario) laugh when someone like Josh swoops in immediately buggers off to the countryside and achieves victory

JonathanDark: he/him

16-05-2024 18:11:39 UTC

Ok, makes sense now.

Clucky: he/him

16-05-2024 19:28:59 UTC

incase anyone is wondering how many expected more hauls this will give us, ran ~2500 simulations and here are the results:

4 0.65%
5 6.06%
6 13.22%
7 21.71%
8 19.24%
9 15.70%
10 10.48%
11 6.90%
12 3.28%
13 1.79%
14 0.65%
15 0.19%
16 0.15%

Kevan: he/him

17-05-2024 08:43:13 UTC

imperial

Nad: he/him

17-05-2024 12:45:28 UTC

for

JonathanDark: he/him

17-05-2024 14:12:13 UTC

for

Nad: he/him

17-05-2024 22:12:46 UTC

Thieves in the countryside can still vote.  Might that get in the way of haul splits for those still active?

Would a majority of thieves in the countryside just end the game to get if overwith, since they are all out anyway?

Nad: he/him

17-05-2024 22:14:03 UTC

The could certainly vote to jail anyone else.

After revealing flroins could a majority of thieves still jail a thief in the countryside?

JonathanDark: he/him

17-05-2024 22:56:28 UTC

Thieves in the Countryside may not take dynastic actions

I think since “A Thief may respond to a Haul post” is a dynastic action, that stops Thieves in the Countryside from proposing or agreeing with Haul splits.

Also, since it’s a quorum of Free Thieves included the string “Gaol X” and “Thieves in the Countryside may not take dynastic actions and are not considered to be Free”, that stops Thieves in the Countryside from putting anyone in Gaol as well.

Finally, “may not be added to Gaol” prevents a majority of Thieves jailing a Thief in the Countryside.

Clucky: he/him

17-05-2024 23:30:24 UTC

Yeah thieves in the countryside are not free. Hauls only care about free thieves.