Proposal: Creature’s Gotta Eat
S-Ked.—Chronos
Adminned at 01 Apr 2007 08:27:02 UTC
IF the proposals Stayin’ Alive v.1 and Time to grow up! did not both pass, this proposal does nothing.
Edit the text of Evolutionary Variables from
A lifeform may often increase one of eir evolutionary variables from Level X to level X + 1 by spending A * 10 * (2)^X DNA Points where A is one more than the number of evolutionary variables where the lifeform is at or above level X + 1.
to:
A lifeform may often increase one of eir evolutionary variables from Level X to level X + 1 by spending A * 10 * (2)^X DNA Points where A is one more than the number of evolutionary variables where the lifeform is at or above level X + 1, as long as one of the following is true:
*The Evolutionary Variable being increased is the Body Mass
OR
*The Level of the Evolutionary Variable being increased is strictly less than the level of the Lifeorm’s Body Mass.
Create a new rule “Hunger” with the text:
There exist a field “Hunger” in the GDNT which is a number between 0 and 30. Each Lifeform has a default hunger of 15. At 0:00 Monday Morning every lifeform’s hunger decreases by X. Where X is the current Body Mass Level of the Lifeform.
currently, no way of increasing hunger, but then I’m drawing something of a blank on that one, and would love for some help there.
Hix:
Why can’t we have hyper-intelligent, but tiny creatures? There should be both advantages and disadvantages to increasing body mass. That larger bodies eat more food is a good disadvantage, but think of a better advantage than “body mass is a prerequisite for other advances”.
(It’s unintuitive having smaller numbers representing larger amounts of hunger, btw. Either have hunger increase periodically, or rename it to “nutrition” (or similar).)