Proposal: Critical Condition Chaos
Times out 3-0 with 2 unresolved DEFs. Enacted by Brendan.
Adminned at 18 Apr 2023 19:06:33 UTC
If the Proposal “New Frameworks” passes, then this Proposal has no effects.
In “The Building”, at the end of the first paragraph, which ends in “... which is an integer that defaults to 500”, append the following sentence
The Building is said be in critical condition if the Building Stability is less than or equal to 100.
In the “Build” atomic action, after the end of whichever bullet starting with “Spend any amount of Focus”, append the following sentence within the same bullet
If the Building is in critical condition, the amount of Focus spent may not be more than T, where T is the most recent amount of Focus spent by any Engineer while the Building is in critical condition and the Building Number is the same as the current one.
Addressing the idle status of the current Building. People are not taking risks because they can choose not to. The idea is that if people are forced to take risks, they’ll be willing to take more. As the number of Gaps in the Building is strictly increasing, the risk involved will be increasing by at least 25 points of Stability in the dice roll for each Build during critical condition.
Kevan: he/him
Doesn’t Safety Dance address the issue of whether it’s worth taking a risk on a fragile tower?