Sunday, April 16, 2023

Proposal: Critical Condition Chaos

Times out 3-0 with 2 unresolved DEFs. Enacted by Brendan.

Adminned at 18 Apr 2023 19:06:33 UTC

If the Proposal “New Frameworks” passes, then this Proposal has no effects.

In “The Building”, at the end of the first paragraph, which ends in “... which is an integer that defaults to 500”, append the following sentence

The Building is said be in critical condition if the Building Stability is less than or equal to 100.

In the “Build” atomic action, after the end of whichever bullet starting with “Spend any amount of Focus”, append the following sentence within the same bullet

If the Building is in critical condition, the amount of Focus spent may not be more than T, where T is the most recent amount of Focus spent by any Engineer while the Building is in critical condition and the Building Number is the same as the current one.

Addressing the idle status of the current Building. People are not taking risks because they can choose not to. The idea is that if people are forced to take risks, they’ll be willing to take more. As the number of Gaps in the Building is strictly increasing, the risk involved will be increasing by at least 25 points of Stability in the dice roll for each Build during critical condition.


Kevan: he/him

17-04-2023 11:06:19 UTC

Doesn’t Safety Dance address the issue of whether it’s worth taking a risk on a fragile tower?

Taiga: he/him

17-04-2023 12:12:59 UTC

[Kevan] It does. If I interpreted Safety Dance correctly, it encourages risk-taking by facilitating a mechanism to re-roll. But in situations where people needs to Inspect a fragile Building, the most straightforward resolution is still to dump Focus, because why take risks when you don’t have to? My proposal (hopefully) gives the dilemma of whether or not to do early Inspections: the later you Inspect, the more risks you carry, while gaining more Safety Checks than early Inspectors. To solve the Focus problem, what I see is that we either need to restrict its usage or restrict is replenishment (upon Moving On).

Brendan: he/him

17-04-2023 21:33:50 UTC


JonathanDark: Publisher he/him

17-04-2023 22:47:21 UTC



17-04-2023 22:53:27 UTC


Josh: he/they

18-04-2023 09:41:10 UTC