Proposal: dead men are dead weight
Self-killed. Failed by Kevan.
Adminned at 19 Nov 2019 18:31:00 UTC
replace “When a Monster ceases to be a Monster, all Adventurers that weren’t that Monster gain 1000 - X Merit, to a minimum of 0, where X is the Havoc of that Monster.” with
When a Monster ceases to be a Monster, all non-Unconscious Adventurers that weren’t that Monster gain 1000 - X Merit, to a minimum of 0, where X is the Havoc of that Monster. Unconscious Adventurers gain half that amount.
Make a new rule titled “Reset” with subrules of each Adventurer’s name containing the text
The Adventurer whose name matches this rule may remove all of their boons if the date is before the 20th of November by repealing this rule.
I feel like there should be some consequence to being Unconscious
also I thought exorcist would be more effective but it’s way too slow
TyGuy6:
So, two things in one Proposal, and I’m not exactly sold on either. I can see why you would want to ditch Exorcism, maybe, rather than training to switch one boon per battle.
More significantly, I’ve been against heavier death consequences since the dynasty started, because of how easily the Monster can target down certain humans. The dynamic would turn toward a FFA.