Proposal: Debt
Self-killed. Failed by card.
Adminned at 01 Jun 2017 15:55:04 UTC
Add to Debt:
An Adventurer with Debt cannot win the game. An Adventurer may reduce their debt by 9 supplies by transferring 12 supplies for this effect to a Camp.
Unfortunately any proposal that makes debt worth anything currently only screws card specifically because he’s the only person with Debt.
I believe Debt should do something though, so I’ll just bite the bullet and make the proposal. Hopefully this is fair enough. Editted to be out of range of Handyman infinite dosh shenanigans (best is 10 for 11, which is still deficit as it should be, for debt, imo).
card:
Cool, so I can’t win Blognomic but I can still achieve victory!