Sunday, April 13, 2008

Proposal: Define dominate

timed out, final vote 4-10—Yoda

Adminned at 15 Apr 2008 16:41:50 UTC

Create a rule titled “Domination” with the text

If a henchmen’s GL + MS + INT equals or exceeds 666, they achieve victory.

Comments

jay:

14-04-2008 00:00:03 UTC

imperial

arthexis: he/him

14-04-2008 00:11:13 UTC

imperial

Masked Jedi:

14-04-2008 00:12:30 UTC

for

Yoda:

14-04-2008 01:35:46 UTC

imperial if the overlord wants a victory condition so early

Darknight: he/him

14-04-2008 02:36:26 UTC

for

Ornithopter:

14-04-2008 06:04:31 UTC

imperial Seems early for a victory condition, though that one is pretty far away under the current rules.

aaronwinborn:

14-04-2008 09:42:01 UTC

for i like early victory conditions. creates competition and goals. plus, they can always be changed and refined.

Kevan: he/him

14-04-2008 10:04:37 UTC

imperial

Soyweiser:

14-04-2008 11:16:25 UTC

against So if we accidentally create one rule that either gives you infinite GL, MS or INT you win? From what I gathered from earlier nomic’s it is usually easy to create one of these conditions.

Yoda:

14-04-2008 12:32:17 UTC

against COV.  I was thinking the same thing.  It would be better to wait until we know that all the bugs are worked out.

jmrdex:

14-04-2008 20:15:26 UTC

against

Purplebeard:

14-04-2008 20:53:57 UTC

against

Jack:

14-04-2008 23:16:06 UTC

imperial

Josh: Observer he/they

15-04-2008 17:15:06 UTC

imperial