Monday, July 14, 2008

Proposal: Descriptions and History

self-killed—Yoda

Adminned at 15 Jul 2008 20:28:46 UTC

Add a sub-rule to rule 2.10 “Character Sheets” titled “Description” with the following text:

Each Adventurer may optionally have a block of flavor text called the Description that describes what that Adventurer looks like.  Any Adventurer may edit his own Description at any time.

Add a sub-rule to rule 2.10 “Character Sheets” titled “History” with the following text:

Each Adventurer may optionally have a block of flavor text called the History that describes the history of that Adventurer.  Any Adventurer may edit his own History at any time.

Comments

Amnistar:

07-14-2008 22:33:40 UTC

Hmm…I like it save that while I love the idea of the history being…mutable (representing the changing story of the character) the description might need some limitations of some sort…not that it truly matters :P

for

Darknight:

07-15-2008 00:46:51 UTC

for

Chivalrybean:

07-15-2008 01:03:10 UTC

for

Rodlen:

07-15-2008 01:27:27 UTC

imperial And what does flavor text mean, according to the ruleset?  Does it mean that it has no effect on the game?

My history could easily say that I achieve victory in this dynasty.

Clucky:

07-15-2008 02:33:16 UTC

for

Yoda:

07-16-2008 01:34:06 UTC

“Italicized text is not considered part of proposals or the ruleset and may be used to clarify proposals or rules with examples, notes, and flavor text.”

This tells me that flavor text has no effect on gamestate.  Please let me know if this is not correct.

Chivalrybean:

07-16-2008 03:09:34 UTC

Tasty.

Yoda:

07-16-2008 03:24:55 UTC

against s/k in favor of a possibly better wording